Average Playtime: 4 hours


Add to
My games
Add to
Wishlist 204
Save to

Click to rate



Pyre is an action-adventure game developed by Supergiant games.


The game is set in some purgatory. After getting banished by the society, the main character finds himself all alone. Three exiles soon approach him and invite the protagonist to party with them and nickname him the Reader. The group sets out to cleanse their souls.


The gameplay of Pyre revolves around some sports game, which is connected with a ritual known as the Rites, which happens in a parallel world. The Protagonist controls his three newly found friends in battles against three opponents on a small arena. Each team has its own pyre. Both pyres oppose each other. The objective of the game is to defend your pyre while attacking the enemy one. The player can only destroy the pyre with the orb, that is spawned in the center of the arena and which has to be grabbed and thrown into the pyre.

During a round, the Reader can switch between the character he wants to control and pass the orb from one to another. Each player has their own amount of endurance which is required for moving around the arena. If the players of a team come together, they create a zone that is dangerous for the player that carries the orb. If the player with the orb should get into that zone, they'll be temporarily removed from the game.

While free from the Rites, the player can travel through the world of Pyre, train his teammates or try to learn more about the Rites.

Release date
Supergiant Games
Supergiant Games
Age rating
10+ Everyone 10+

System requirements for PlayStation 4

System requirements for macOS

OSX 10.9+
Processor: Dual Core 3.0ghz
Memory: 4 GB RAM
Graphics: 1GB VRAM / OpenGL 2.1+ support
Storage: 9 GB available space
Mouse, Keyboard

System requirements for Linux

Ubuntu 14.04, 16.04, or newer
Processor: Dual Core 3.0ghz
Memory: 4 GB RAM
Graphics: 1GB VRAM / OpenGL 2.1+ support
Storage: 9 GB available space
Mouse, Keyboard

System requirements for PC

7 / 8 / 10
Processor: Dual Core 3.0ghz
Memory: 4 GB RAM
Graphics: 1GB VRAM / OpenGL 2.1+ support
Storage: 9 GB available space
Mouse, Keyboard
Edit the game info
Last Modified: May 15, 2024

Where to buy

PlayStation Store

Top contributors


9 edits


3 edits


2 edits


1 edit
Art games / Alt games / B-games
421 games
54 cakes
My Favorite Games Soundtracks
90 games
95 cakes
The Best
246 games
20 cakes
View all
Pyre Original Soundtrack - Full Album
Jul 25, 2017
Supergiant Games
Pyre Original Soundtrack - In the Flame
Jul 22, 2017
Supergiant G...
Pyre (Zero Punctuation)
Aug 16, 2017
The Escapist
Pyre - Reveal Trailer
Apr 19, 2016
Supergiant G...
Pyre - Launch Trailer
Jul 20, 2017
Supergiant G...
Pyre Original Soundtrack - Vagrant Song
Jul 25, 2017
Supergiant G...
View all videos
645,292 items
Writer, Designer
Known for5
True Nightwing
Complete your quest for freedom (Campaign, True Nightwing difficulty)
Herald of the Scribes
Earn all other available trophies in Pyre.
Master Conductor
Prevail against a Master CPU opponent with six or more Titan Stars active (Versus Mode with default Masteries, Talismans, Pyre Health)
Lick of Flame
Prevail in a Rite against a CPU opponent while you have less than 10 Pyre Health (Versus Mode with default Masteries, Talismans, Pyre Health)
Fear Not the Flame
During a Rite, douse the adversary's Pyre by 40 health or more (Campaign)
view all achievements
40 items
PAX East 2016: Supergiant's Pyre is Beautiful and Impossibly Weird (In a Good Way!)
Apr 22, 2016
'AVE A GANDER AT - Pyre (TotalBiscuit)
Apr 23, 2016
22 Minutes of Pyre Gameplay
Apr 23, 2016
Se thoughts about Pyre's gameplay
Apr 24, 2016
Played the demo at PAX East. Incredible.
Apr 24, 2016
Obligatory 'In the Flames' Lyrics Post.
Apr 25, 2016
View all
Pyre - Reveal Trailer
A burning ring of Pyre
PA Plays: Pyre - Episode 1
View all streams
141 items

Pyre reviews and comments

jodariel i need to tell you something. IM FUCKIN BALLING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Man, I don't even know. I only played this because I'm a huge fan of their other two games and looking forward to Hades. But this was really a miss. Everything about it felt like Supergiant sniffing their own farts. Much longer more jukebox-y sound track, overly explanatory lore dumps, complicated gameplay systems that don't really do much for the plot, drawn-out opening and end sequences, huge amount of unnecessary "hard mode" additions, way too much backtracking over and empty world. I can't really imagine playing this as anything other than a Supergiant superfan and even then, why bother when their other games stand on their own so much more? At least this really solidified Supergiant as one of the best studios doing the "apocalypse as metaphor for cycles of pain" that IMO outshines From Software by a mile, but they've proven they can do it better in Bastion, Transistor, and next hopefully Hades.
Translated by
Microsoft from Deutsch
Very atmospheric Play, little Movement and a lot to read but an emotional Story if you can get into it. In addition, a Replay Value, because you can make several Decisions. The Game Mechanics are interesting, but a seemingly simple Ballgame System mixed with some cool features, which makes it quite challenging and exciting. The AI is relatively good and surprises one time or another (Whereas every now and then you could just wait your Opponents to just run into your Shelling). The Music is very apt and classic, which fits well with the Story and the Theme. With a Game time of about 30 Hours for a Game on Normal, I am completely satisfied with the Game (however, I bought it in The Steam Sale for 10 Euros). It seemed simple but fun and went surprisingly longer than expected. The End is fitting and satisfying and in the End you feel like playing it through again because the Dialogues change according to your Decisions.
Translated by
Microsoft from Deutsch
The Game makes it really not easy to evaluate it. Just for the fact that you can manage to be an RPG/Sportvisuel novel Game in one, you would like to recommend the Game to others. Add to that well-functioning Gameplay, a very beautiful Story with well-staged Characters, great Music and a terrific Artwork. Now one may wonder why you can't just recommend Pyre unconditionally ... Well, unfortunately, the Game completely Falters after about 6 Hours. You keep fighting repetitively against the same Opponents, the Story is already told and only turns in Circles and the Characters don't develop anymore and tell you the Same thing over and over again. Had an End to this had simply been put to an end, Pyre would have been a terrific Game. Unfortunately, it seems as if the Developers have tried convulsively to implement everything they have come up with. Nevertheless, the Game leaves a lasting Impression on me and whoever has the necessary Seat meat towards the End will have fun.
Translated by
Microsoft from Deutsch
Pyre an Adventure through a colorful dangerous Environment on the Way to fulfill the various Goals and Dreams of its Friends. The Game happens very much on the Story conveyed by many Text Boxes and Book Entries. For my Part, I thought it was beautiful how even the Opponents and Supporting Characters are given a Story that changes with every Decision you make. The Rites are also an important creative Means to bring in some Variety. Quickly and tactically, Opponents must be turned off and a Ball must be carried into the Opponent's Flames. A Team of 3 Characters with special Abilities must be controlled. These Skills can be enhanced by Level Ascents and Trinkets. In doing so, one should also accept losing, as it forms part of the Story and you are not really punished. Denm Difficulty is appropriate and can be changed with the Titanium stars in front of the individual Rites. And you don't have to talk about the Music. She's just fantastic and nothing else was expected of the Master Darren Basket
While not Supergiants' best and the small growth of gameplay being the weakest part, no words can make up to the beauty and depth of the art, music, story and characters.
«Blew my mind»
When I've bought this game I thought that I will return it in an hour because the description and videos in steam didn't inspire me. Also, I'm not a fan of Bastion and Transistor. They didn't touch ma soul at all. And I'm not going to lie — this game is already my favourite game of the year.

Graphics is amazing and every character looks like the main artist put all his soul in them. Storyline is well done and dialogues are interesting to read even in the beginning when you didn't get the game setting at all. And the best part is RITES. You will not fight some asses with big sword like in other 'Supergiant' games. You will play some team sport which reminds me of basketball and handball but with a magic in there. Moreover, you can have only 3 people in team but there are more than 3 characters and every single one of them have they own powers (don't fuck with Ti'zo, alright?). So every game you can pick others. And the soundtrack makes this game even better than it is. It's the first game soundtrack which I can listen on every day base without playing the game.

Enjoy your game and remember “When the stars align, the rites shall come to bear.”
«Blew my mind»
«OST on repeat»
read more