Jul 24, 2017
Average Playtime: 4 hours


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Pyre is an action-adventure game developed by Supergiant games.


The game is set in some purgatory. After getting banished by the society, the main character finds himself all alone. Three exiles soon approach him and invite the protagonist to party with them and nickname him the Reader. The group sets out to cleanse their souls.


The gameplay of Pyre revolves around some sports game, which is connected with a ritual known as the Rites, which happens in a parallel world. The Protagonist controls his three newly found friends in battles against three opponents on a small arena. Each team has its own pyre. Both pyres oppose each other. The objective of the game is to defend your pyre while attacking the enemy one. The player can only destroy the pyre with the orb, that is spawned in the center of the arena and which has to be grabbed and thrown into the pyre.

During a round, the Reader can switch between the character he wants to control and pass the orb from one to another. Each player has their own amount of endurance which is required for moving around the arena. If the players of a team come together, they create a zone that is dangerous for the player that carries the orb. If the player with the orb should get into that zone, they'll be temporarily removed from the game.

While free from the Rites, the player can travel through the world of Pyre, train his teammates or try to learn more about the Rites.

System requirements for Linux
Ubuntu 14.04, 16.04, or newer
Processor: Dual Core 3.0ghz
Memory: 4 GB RAM
Graphics: 1GB VRAM / OpenGL 2.1+ support
Storage: 9 GB available space
Mouse, Keyboard
System requirements for macOS
OSX 10.9+
Processor: Dual Core 3.0ghz
Memory: 4 GB RAM
Graphics: 1GB VRAM / OpenGL 2.1+ support
Storage: 9 GB available space
Mouse, Keyboard
System requirements for PC
7 / 8 / 10
Processor: Dual Core 3.0ghz
Memory: 4 GB RAM
Graphics: 1GB VRAM / OpenGL 2.1+ support
Storage: 9 GB available space
Mouse, Keyboard
Current Time 0:00
Duration Time 0:00
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Pyre - Reveal Trailer
Apr 19, 2016
Supergiant Games
Let's Play Pokemon: Emerald - Part 17 - Mt. Pyre
May 5, 2014
Pokémon Omega Ruby and Alpha Sapphire - Episode 27 | Mt. Pyre: The Red and Blue Orb!
Nov 30, 2014
Pyre (Zero Punctuation)
Aug 16, 2017
Pokemon R/S/E Remix: Mt. Pyre
Dec 7, 2009
Pyre Original Soundtrack - Full Album
Jul 25, 2017
Supergiant G...
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244,817 items

Created by6 creators

Writer, Designer
Known for4
True Nightwing
Herald of the Scribes
Master Conductor
Lick of Flame
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A burning ring of Pyre
Easy Livin' - Block 2
Gamasutra plays Pyre with Amir Rao and Greg Kasavin
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100 items
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While not Supergiants' best and the small growth of gameplay being the weakest part, no words can make up to the beauty and depth of the art, music, story and characters.
«Blew my mind»
«OST on repeat»
It's a Supergiant game so if you played one you know what to expect here in terms of storytelling, visual style, sound and music design. If not you're lucky because the first experience is "wow". Basically in Pyre you take part in tournament playing the magic version of basketball. Aside from competing in Rites you travel (in linear way -- from point to point) the world with your teammates, learn the story mainly from dialogues between characters, meet the new ones, some of whom will join your party and keep track of your party skills in rpg style manner deciding what skill and which character to level up. Your party will grow bigger as you progress, but the matches are always 3 on 3, choosing the teammates for current Riot is a strategy decision. Characters have different skills: some a small fast, some can fly, others move slowly but gain more points for scoring. The basketball mechanics work, but for my taste AI is too easy. I'm playing on PS4 but i have a feeling that this game will shine on an iPAD, because a) there is a lot of text and it's easier to read on a retina screen than on TV b) the control scheme can be translated to touch without sacrifices. All in all, Pyre is very polished and immediately recognizable as Supergiant title. All i miss is that "wow" factor from my first playthrough of Bastion.
«OST on repeat»
When I've bought this game I thought that I will return it in an hour because the description and videos in steam didn't inspire me. Also, I'm not a fan of Bastion and Transistor. They didn't touch ma soul at all. And I'm not going to lie — this game is already my favourite game of the year. Graphics is amazing and every character looks like the main artist put all his soul in them. Storyline is well done and dialogues are interesting to read even in the beginning when you didn't get the game setting at all. And the best part is RITES. You will not fight some asses with big sword like in other 'Supergiant' games. You will play some team sport which reminds me of basketball and handball but with a magic in there. Moreover, you can have only 3 people in team but there are more than 3 characters and every single one of them have they own powers (don't fuck with Ti'zo, alright?). So every game you can pick others. And the soundtrack makes this game even better than it is. It's the first game soundtrack which I can listen on every day base without playing the game. Enjoy your game and remember “When the stars align, the rites shall come to bear.”
«Blew my mind»
«OST on repeat»
Сложно так написать про Pyre, чтобы тем, кто с ней не знаком, стало понятно, что она из себя представляет. Можно сказать, что это CYOA-VN-RPG с боёвкой в виде тактического ритуально-спортивного нелетального состязания. Стало понятней? Вот и я о том же. Поэтому просто ограничусь отдельными вещами, которые мне в ней понравились. А так как понравилось мне в ней решительно всё (если отбросить некоторые привычки и принять все условности), то целью этого текста будет пробуждение интереса к игре в тех, кто о ней не слышал (поскольку я уверен, что она интереса заслуживает), а не попытка описать, как оно играется. За прохождение сложилось впечатление, что развитие истории зависит от всех решений: не только от того, какие варианты ответов и действий выбираешь по ходу сюжета, но и от состава "пати" в каждом "бою", от "прокачки"/просветления каждого из участников, от результатов "боёв", от их порядка. Не единожды поражался тому, как каждая деталь находит отражение в будущем, каждый диалог вплетён в общую картину, каждая грань неожиданно проработанной вселенной отражает её глубину в массе прекрасных текстов и связывает все отдельные вещи, даже мелкие, кажущиеся несущественными, в единое целое. Даже если это только видимость, то это прекрасная видимость, и я предпочту её прозаичной правде. Supergiant Games не сделали ещё ни одной плохой или даже посредственной игры. Bastion вышел отличным, Transistor я пока не играл, но сильно положительно наслышан, но в Pyre они явно подняли планку до самых звёзд. А ещё там всё просто шикарно нарисовано, и музыка приятная.
«Blew my mind»
Очень интересное сочетание огромного количества текста (по сути визуальная новелла) и спортивного симулятора на подобие американского футбола. Тексты конечно в итоге довольно затянуты, но в целом за историей следить любопытно, тем раскрывается много. Спорт - динамичный геймплей сильно зависит от собственного состава и состава соперника здорово держит в напряжении. За счёт бэктрекинга игра вышла чересчур затянутой, стоило конечно сократить на несколько часов как минимум. Как всегда в наличии великолепная графика, атмосфера и музыка, просто вау!
«Sit Back and Relax»
«OST on repeat»