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Pyre review
Exceptional
by mariah

When I've bought this game I thought that I will return it in an hour because the description and videos in steam didn't inspire me. Also, I'm not a fan of Bastion and Transistor. They didn't touch ma soul at all. And I'm not going to lie — this game is already my favourite game of the year.

Graphics is amazing and every character looks like the main artist put all his soul in them. Storyline is well done and dialogues are interesting to read even in the beginning when you didn't get the game setting at all. And the best part is RITES. You will not fight some asses with big sword like in other 'Supergiant' games. You will play some team sport which reminds me of basketball and handball but with a magic in there. Moreover, you can have only 3 people in team but there are more than 3 characters and every single one of them have they own powers (don't fuck with Ti'zo, alright?). So every game you can pick others. And the soundtrack makes this game even better than it is. It's the first game soundtrack which I can listen on every day base without playing the game.

Enjoy your game and remember “When the stars align, the rites shall come to bear.”
«Blew my mind»
«OST on repeat»
accujazz
Yes, it's fantastic. A little bit to easy for my taste, can't find the reason to pass the sphere from player to player, i score even without that. But other then that everything is awesome. The moment when the "dog" leader appeared on screen and suddenly music tone changed to aggressive guitars was superb.
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Other reviews6

Translated by
Microsoft from Deutsch
Very atmospheric Play, little Movement and a lot to read but an emotional Story if you can get into it. In addition, a Replay Value, because you can make several Decisions. The Game Mechanics are interesting, but a seemingly simple Ballgame System mixed with some cool features, which makes it quite challenging and exciting. The AI is relatively good and surprises one time or another (Whereas every now and then you could just wait your Opponents to just run into your Shelling). The Music is very apt and classic, which fits well with the Story and the Theme. With a Game time of about 30 Hours for a Game on Normal, I am completely satisfied with the Game (however, I bought it in The Steam Sale for 10 Euros). It seemed simple but fun and went surprisingly longer than expected. The End is fitting and satisfying and in the End you feel like playing it through again because the Dialogues change according to your Decisions.
Translated by
Microsoft from Deutsch
The Game makes it really not easy to evaluate it. Just for the fact that you can manage to be an RPG/Sportvisuel novel Game in one, you would like to recommend the Game to others. Add to that well-functioning Gameplay, a very beautiful Story with well-staged Characters, great Music and a terrific Artwork. Now one may wonder why you can't just recommend Pyre unconditionally ... Well, unfortunately, the Game completely Falters after about 6 Hours. You keep fighting repetitively against the same Opponents, the Story is already told and only turns in Circles and the Characters don't develop anymore and tell you the Same thing over and over again. Had an End to this had simply been put to an end, Pyre would have been a terrific Game. Unfortunately, it seems as if the Developers have tried convulsively to implement everything they have come up with. Nevertheless, the Game leaves a lasting Impression on me and whoever has the necessary Seat meat towards the End will have fun.
Translated by
Microsoft from Deutsch
Pyre an Adventure through a colorful dangerous Environment on the Way to fulfill the various Goals and Dreams of its Friends. The Game happens very much on the Story conveyed by many Text Boxes and Book Entries. For my Part, I thought it was beautiful how even the Opponents and Supporting Characters are given a Story that changes with every Decision you make. The Rites are also an important creative Means to bring in some Variety. Quickly and tactically, Opponents must be turned off and a Ball must be carried into the Opponent's Flames. A Team of 3 Characters with special Abilities must be controlled. These Skills can be enhanced by Level Ascents and Trinkets. In doing so, one should also accept losing, as it forms part of the Story and you are not really punished. Denm Difficulty is appropriate and can be changed with the Titanium stars in front of the individual Rites. And you don't have to talk about the Music. She's just fantastic and nothing else was expected of the Master Darren Basket
While not Supergiants' best and the small growth of gameplay being the weakest part, no words can make up to the beauty and depth of the art, music, story and characters.
«Blew my mind»
«Underrated»
It's a Supergiant game so if you played one you know what to expect here in terms of storytelling, visual style, sound and music design. If not you're lucky because the first experience is "wow".

Basically in Pyre you take part in tournament playing the magic version of basketball. Aside from competing in Rites you travel (in linear way -- from point to point) the world with your teammates, learn the story mainly from dialogues between characters, meet the new ones, some of whom will join your party and keep track of your party skills in rpg style manner deciding what skill and which character to level up.

Your party will grow bigger as you progress, but the matches are always 3 on 3, choosing the teammates for current Riot is a strategy decision. Characters have different skills: some a small fast, some can fly, others move slowly but gain more points for scoring.

The basketball mechanics work, but for my taste AI is too easy. I'm playing on PS4 but i have a feeling that this game will shine on an iPAD, because a) there is a lot of text and it's easier to read on a retina screen than on TV b) the control scheme can be translated to touch without sacrifices.

All in all, Pyre is very polished and immediately recognizable as Supergiant title. All i miss is that "wow" factor from my first playthrough of Bastion.
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«OST on repeat»