Average Playtime: 5 hours

Fallen: A2P Protocol

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About

In a World saved and destroyed by a new energy source, a quest for revenge will unveil the deepest secret on how it all began to fall apart.

Key Features
  • Deep turn based tactical combat: Old school Action Points system, Looting within missions, melee combat and dozens of weapons to choose from and more.
  • Limited ammo and resources: Make every round count and think twice before your shooting spread.
  • Destroyable environment: Destroy cover, walls, cars, graves, barrels and more and make your own paths, or why not kill an enemy that was passing by.
  • Rich story and dialogues: Linear story with voice over actors. Complete the Main Quests to finish the Story or do some side missions in between, your choice.
  • RPG Character progression and skills:: Customize your characters with 20 active and passive skills to choose from, master each weapon type by using it.
  • Adapt to changing events and weather conditions: Adapt to different weather conditions on the battlefield and overcome the penalties to win the mission.

System requirements for PlayStation 4

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04
  • Processor: 2.4ghz Intel Core 2 Duo
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
  • Storage: 1 GB available space

System requirements for macOS

Minimum:
  • OS: 10.9.5 (Mavericks)
  • Processor: 2.5 GHz Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD 6750M 512 MB
  • Storage: 1 GB available space

System requirements for PC

Minimum:
  • OS: Windows® Vista SP2/ Windows® 7
  • Processor: 2GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Intel HD 4000
  • Storage: 1 GB available space
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Last Modified: Aug 28, 2019

Where to buy

PlayStation Store
Steam

Top contributors

Sinkler

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Perception
Level up all skills in the Perception Branch
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Doctor please
Perform a healing more than 5 times in a single mission
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Rocketeer
Kill everyone using only rocket launchers in one mission
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The Rock
Kill everyone using only rocks and grenades in one mission
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Speed
Level up all skills in the Agility Branch
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Fallen: A2P Protocol - Gameplay - Part 1
Fallen: A2P Protocol - Gameplay - Part 3
Fallen: A2P Protocol - Gameplay - Part 2
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Fallen: A2P Protocol reviews and comments

Translated by
Microsoft from Deutsch
Incredible Scrap!!! I'm not demanding in such Games in terms of Graphics and Mission Desing But in this Game I was really shocked by how the Makers managed to get everything wrong really ... Frightening. Mission design: Catastrophic! Often you don't even know what you actually have to do to win or what has been said is not what is needed (!?!). The Sahn is that the Missions are also absolutely loveless, made without any real Pleasure, so to speak. Graphic: Not so important-BUT-it is so bad that it is often not possible to recognize important Things at all. Much, much worse than it looks in the Pictures (a Skewer who thinks bad about it) Terrifying! Game Mechanics: Extremely Tiny Inventory, Machine Guns that shoot past even at 100% Hit predictability always, Cover by the Opponents just shoot through but not, control which is completely imprecise, Level graphics the important Points superimposed and not deferred (blind clicking), Tutorial that does not deserve the near, user Interface that is gratuitously complicated to use, etc., ETC. Conclusion: SELBST FOR 1 EURO HAVE ICT MICH NOCH GEÄRGERT! Leave the Fingers of this unfinished, loveless, annoying and ugly SCHROTT. And in doing so, I love Postnucklear and Lap Based ... What a waste.
Translated by
Microsoft from Deutsch
Well, you can recommend it just to the Fans of Turn-based Games: Positive: + Finally a completely Dando-based RPG, not only the Fights + graphics is OK and Fits the game + Upgrade car as a Replacement for basic construction + Nettes feeling in the Game, Intuitive Control negative:-Most Fights actually degenerate into grenade duels up to "Suicide attacks" of the opposing AI, so it becomes much heavier from the second level of difficulty-Quality of Synchronization is borderline , Speakers are really more Like Amateurs or Lay people. -Rather poor Translation into German, including Spelling Mistakes-No €20 worth not €20 and not the €15 I paid. So far, I can't say more about the Story than that it hasn't really grabbed me yet. Let's see what else comes of it. A good Replacement for XCOM EU/EW will probably only be the XCOM 2. [EDIT] I am now through and change my Rating to not recommended. Other negative Points:-Story is bad and the Game stops suddenly and in the middle of it. -Skilltree is scrappy because there are too many idle Things-Translation is really very bad and partly incomprehensible/misleading-Graphics are jerky in places, despite good System. Even the Credits at the End were jerky-map design is sometimes very annoying because you are often blocked from seeing high Constructions and when navigating over several Levels the Fun really starts, because you don't get started on your own (as with XCOM-EU/EW) the displayed Level can select. Prefer to resort to Shadowrun parts!
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