Bauhaus Hammertime
About
Time for some hammertime.
You've fallen out of your painting, can you get back safely?
Bauhaus Hammertime is a 2D sidescroller game in which your goal is to overcome the obstacles of the dark corridor and make your way back home to your painting.
Credits
Nyiko Mucavele - concept and visuals
Hugh O'Flaherty - sound and posters
Milan Švehla - coding
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This project was developed by students as part of the project 8-Bit of Bauhaus II at the Bauhaus-University Weimar. The idea was to develop a game demo in order to study the game development process and develop our skills.