Average Playtime: 3 hours

Behind the Memory

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“Behind the Memory” is a mystery first-person exploration game set in a deserted world. You play as a man named Hector, who returns home after several years trying to escape his past. Every step will submerge you in a journey to discover Hector´s darkest secrets as he gets closer to the place that haunts him…A cinematic experience"Behind the Memory" is a game focused on exploration with a huge presence of suspense and inner narrative thoughts. It takes the "walking-simulator" genre and pushes it a step further, by mixing it with an emotional story and cinematic aesthetics, that trap the player straight into the story. The aim of the game is not only to explore your surroundings, but to use the information gathered from exploration to reconstruct the past events that shaped the charaters in the story, as the plot advances on real time, leading the player to the final climax. It is a well acted and carefully designed story of love, trust and forgiveness that takes about one to one and a half hour to complete, depending on how thoroughly the player explores.Key features
  • Cinematic, sound, light and art design that gives an immersive feeling to the game.
  • Powerful and emotional story to discover gradually. Unveil the misterious past of Héctor and discover his darkest secrets.
  • Explore the different environments of the game, from a lost forest to a post-apocalyptic city, while hearing the inner thoughts of the main character as he remembers events.
  • There are multiple endings for the story. You are the one who chooses Hector´s fate.

IMPORTANT: This game deals with themes that might be emotionally distressing for some players.
Release date
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 64 Bit or higher
  • Processor: Core i5 or equivalent
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon 5750 1Gb VRAM / Intel HD4400 / NVidia Geforce 640 1Gb VRAM
  • DirectX: Version 11
  • Storage: 4 GB available space
  • OS: Windows 7 64 Bit or higher
  • Processor: Core i5 or equivalent
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R9 270X 2Gb VRAM / Intel HD4400 / NVIDIA 760 series 2Gb VRAM
  • DirectX: Version 11
  • Storage: 4 GB available space
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Last Modified: Aug 28, 2019

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Why here?
Find the gun.
Ears of steel
Shut up!
Turn off the car alarm.
Still a coward...
Will you ever forgive me?
Stay at home...
view all achievements
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Behind the Memory reviews and comments

Translated by
Microsoft from French
In behind the memory you play as the first person, a man named Hector who after fleeing for many years a heavy past that haunts him, finally decides to return home to face the ghosts of his memory. It is in a wooded and sunny clearing where you will emphasize the beautiful effects of light, that begins your adventure. You sit there with your 16-year-old girl, everything seems peaceful and cheerful, she decides to return to your little holiday hut, located not far from there, and asks you to join it, it is the first memory that takes over your memory... https://steamcommunity.com/sharedfiles/filedetails/?id=1408178077 you then begin an excursion, through changing and deserted environments in order to gather the information that will serve you to rebuild your memory and discourage the black secrets that surround him. https://steamcommunity.com/sharedfiles/filedetails/?id=1408178362 the game is very short and can be done with a single milking, count less time to get to the end. This end will converge to two different scenarios, note that it is not necessary to restart the whole story to access the second choice, thanks to the automatic backup. Although this game was created by a small independent Studio with certainly a small budjet, the cinematics, the music and the voices of the actors are quite well realized. But as we expect, we encounter some annoyances, these did not block me or tainted the unfolding of the scenario, only they left me a feeling of "can do better": let's start with the technical side of the thing: the options where it e St possible to modfy the screen resolution but only 3 possibilities are available to us: 1920 x 1080, 1280/720 or 1024 x 600 and that's it... The mapping of keys that one can not change and remains calibrated on the umpteenth and no better choices: "WASD" our speed of movement, we saw much worse elsewhere question slowness but here we are still forced to keep the key "shift" for Avan as it should be. At the level of the bugs, everything works as it should, except that in the bathroom of the House, when we open the door, it is easy to find yourself trapped between it and the corridor of the bottom, it would have been wise to push a little the walls , by enlarging this corridor in a pile, history of being able to slip behind this wide open door that can hold us prisoner some time... This game is a walking simulator based on exploration where it seems, one evolves in an open world except that in reality the game is rather dirigiste and linear, try to get out of the way all traced-ehh yes I like to stroll and rummage everywhere-I quickly realized that coming out of the beaten path stops you in your momentum, through invisible walls. We have to move where it is planned, biffurquer is not a good option a point that's all! It's a pity. At the level of the unfolding history: it would have gained to be more developed in some passages that are only over-flown and which we are asked to ask a few questions left unanswered. At the level of graphics and TEXTURES: at the beginning everything looks beautiful, but the effect does not persist, may be from a lack of graphical options to parameterize.... I also noticed an inconsistency that has me more or less "generée", it is evident that one evolves in a post appocalyptique environment and desolation for x years but is it possible that grass grows on asphalt surfaces such as Roads??? I have been confirmed that if but do not have a breach, a hole, something in this road allowing the herbs to grow there?? https://steamcommunity.com/sharedfiles/filedetails/?id=1408179554 to conclude, behind the memory is a small independent game, focused walking Simulator, telling us a story with intrigues that we discover as and as the indices collected, it is not perfect but not bad for all that. Many people have complained about the short life span, this game is to take as it is, it is better a short and effective game than a very long and boring game. The story is pleasant and intriguing even if it lacks a little detail and depth. If you want more free ratings you can visit and follow my curation page
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