Blackwake reviews

Translated by
Microsoft from Deutsch
Early Access Review A real Sneezing Game with Class. What's the best way to describe Blackwake? You stand below Deck while, the Lake stomps you and looks joyfully in Anticipation of Fame and glory through the Gun Air. That's when the Captain's Voice sounds, "Get Tax Board ready!" The Ship quickly pans to Backboard and in the nu you look at Estuaries of countless 12 Pf cannons. A brief Flash and followed by Smoke and Rumblings give you just some Time to understand what will befall you and the rest Of the crew. Before you can stir, the Cannonballs shred the Ship ... You were one of the few unhappy Souls who survived the first Broadside. Now it is in your Hand to procrest the Fire as all hell breaks out around You. Water penetrates the Ship, but you stand ironically at the Gun and reload Salvo around Salvo, while the Enemy continues to fire inretrospecently. At this Point, you realize that you can only survive if the Crew works entire Crew like a Unit. Pumps are operated, Holes and Guns are repaired, and Muntion are brought in. Gradually the Ship rises again from the Sea and now it is necessary to Carry death to the Enemy without Mercy. Blackwake is a Game that is 10% based on itself and 90% based on the Community. It is crucial to have a recorded Crew on Deck, which is why Newcomers (if they allow it) are often instructed by experienced players. But even the best Crew stands and falls with their Captain. It allows precise Broadsides to be fired And must know the Siutation at any Point in the Ship at all times. It is quite possible to sink the entire enemy fleet with a Crew that is half less occupied and a capable Captain, and get drunk on the side. Communication with the Help of a Headset is crucial. Personally, I find the Game very successful and would be awarded 9/10 Cannonballs except for smaller Bugs. Unfortunately, the Game or feel of play stands and falls with the Number of Players. The two Developers work very competently and expand their Game with new Content. Therefore, I would definitely advise to buy =)
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Translated by
Microsoft from Deutsch
Early Access Review To the Game: Blackwake finally (!) offers a Multiplayer experience that relies more than other Games on collaboration. Of course, individual Performance is also important within the Crew, but it has to "find the Crew" and get along. This means a certain, necessary Degree of Flexibility for the Players. Here it is not only there to be Captain, or to operate a Cannon alone, but to the entire Process on the Ship. Does it Make sense to play as a Captain without giving Commands? No. Am I a good Captain when I scream loudly and consider everyone to be my Slaves? No. Do I need to listen to my Crew? Yes. Should the Crew listen to me? Yes. We know these Situations from other Games where last everyone finally does what they want (except for Players in Clans). Wenns runs, then run! Once a Crew has found itself and works with due Respect-instead of against each other or on its own, a Ship can hardly be beaten and the Fun increases massively. Of Course, such a homogeneous Composition also offers Disadvantages. Namely, the Player simply left off constantly, working headlessly against each other. This can massively reduce the Fun. I am Surprised, however, that it is precisely this Situation that is rather moderate. Most of The time, the Team finds itself short or long. Graphic & Netcode: All Right. The Game doesn't offer much, but what it offers is okay. It also runs at me with well over 120fps (Specs coming down). On our now own Server, Frankfurt, we have a Ping in the range between 30-50ms with a full 54 Men. Totally fine. The Players and Ships do not lay, the individual Positions usually agree so that one does not shoot on Bearing Shadows because the Player has already run away. Bugs: Yes, they exist. Normally, the Developers patch very regularly. The necessary Bus Sports Facilities are available and easily accessible. For an EA game, the Bugs are very limited overall (at least with me). Although we currently have a Server Problem, this could also be due to the Hoster. Therefore, we keep the Ball flat and the Church in the Village. Work is still being done ... So, up to this I can make an unqualified Recommendation for the Game, in which you have to be prepared for a few Bugs, but the Fun of the Game is guaranteed overall. FPS Number Specs: Win10 per 32 gig RAM Game on SSD GTX 1080 CPU: 4,0@4,4ghz 4790k
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