Blasty Boy
About
Grapple and shoot your way through free asset store robots, using your arm mounted blaster! Grab onto environment to pull yourself towards it, or grab onto an enemy to pull them around.
Short tech demo made for VRJam2020, over the duration of a week. Tested on Oculus Rift CV1, but the project is made with Unity/SteamVR2.0, so it'll likely work with any headset.
Don't forget to download the latest controller bindings! Once the game jam rating stage is over, I can patch this into a new build.
Controls:
Right Hand
FireAction (Trigger)
When holding on to the blaster, this will change the blaster's fire mode.
Shoot blaster
Grip/BlasterGrip (Grip)
GrappleFire grapple
Joystick (Joypad)
Smooth locomotion
Joystick (Dpad)
Snap turn Left, Snap turn right
Assets:
- Engine: Unity 2019.3.3f1
- SDK: SteamVR 2.5.0 (sdk 1.8.19)
- Assets
- Animation Rig 0.2.6
- TextMeshPro
- Probuilder
- Snaps (Office, sci-fi)
- Enemy models and animations: Mixamo
- Sound: Zapsplat.com
- Hologram texture: https://github.com/Brackeys/Shader-Graph-Tutorials
- Skybox: "Starfield Skybox" by Pulsar Bytes