Average Playtime: 1 hour


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Blind is a narrative-driven psychological thriller for virtual reality where the player is blind and must explore their surroundings using echolocation.

Waking up in a strange room with little memory of how she came to be there, a young woman makes the shocking discovery she has lost her sense of sight. Goaded by the sinister and twisted Warden, she must explore a perverse and frightening mansion using sound alone. By sending out soundwaves with a cane, the outlines of objects are briefly revealed, enabling the player to navigate the mansion, solve puzzles and uncover the mystery of what is happening to her.

As she gets closer and closer to the truth, however, she will be forced to confront her worst enemy--that which she does not, or will not see.

Born out of the Global Game Jam in 2014, which had the theme of “We don’t see things as they are, we see them as we are”, the Blind team won the Best Game award at the Turin (Italy) jam site with their entry Come to See My House. The team then began work on a full game based on this initial concept.

Built from the ground up for virtual reality, Blind will be launching Q2 2018.

Learn to navigate carefully and cautiously using your cane. Send out soundwaves to reveal your surroundings briefly before they fade into darkness. Gramophones and other objects that make sound become lighthouses in the all-encompassing blackness.

Built from the ground up for virtual reality and supporting binaural audio and motion control, Blind is a fully immersive and unique experience that removes you from the world you are used to, and asks you to see things differently.

Where are you? Who is the Warden? Why has he kidnapped you and why does he want you to solve the puzzles in this strange and yet somehow eerily familiar place? Experience a constant sense of foreboding and emotional tension as you travel deeper into a mansion riddled with puzzles and dangers. As you search for answers, will you find things you’d rather not see?
Release date
Tiny Bull Studios
Fellow Traveller
Age rating
13+ Teen

System requirements for PC

  • OS: Windows 8.1 or newer
  • Processor: Intel i3-6100/AMD Ryzen 3 1200, FX4350 or greater
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050 Ti / AMD Radeon RX 470 or greater
  • OS: Windows 7 SP1 64-bit or newer
  • Processor: Intel i5-4590/AMD Ryzen 5 1500X or greater
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD Radeon RX 480 or greater
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Last Modified: Aug 28, 2019

Where to buy

PlayStation Store

Top contributors


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Keep danger away by throwing 10 objects.
seye ruoy esolC
.ereh segassem neddih oN
Child’s play
Play with Scott's toys.
What’s your emergency?
Use every phone in the house to seek help.
Play all music instruments.
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Blind reviews and comments

Translated by
Microsoft from Italian
A great title for virtual reality. I took Blind during the Steam discounts at Christmas time. The game comes in a really nice format: The story is told in the comic style and the adventure to which we take part will have purely white and black as predominant colors. The video compartment is great, the feeling of being guided by the sounds (since we can not see) is perceptible and real. As You can imagine the Audio part plays a fundamental role, both to move around the locations and to solve some puzzles. The story is really great, researched and for those who want to commit to read between the lines is rich in hidden meanings. Until the end it will never be predictable, but involve you and lead you to "live" it all in one breath! Developed by "Tiny Bull Studios", Italian developers, who have been able to put together a credible story, fresh and enjoyable to the end. Thank you.
Translated by
Microsoft from Italian
Product received for free Despite the videogame culture is not an integral part of the historical roots of our country, the development of videogames in Italy has recently taken a turn anything but ignorable. There are numerous software houses born in recent years in Italy; And if Milestone and Ubisoft Milano have entered the collective imagination thanks to triple A from the excellent audience response, there is actually a thriving independent scene that is starting to give us great satisfactions. The Turin of Tiny Bull Studio are undoubtedly part of this last category and after having made a debut with the good Omen Exitio: Plague finally come out on the market with Blind, purely VR title Costatogli three years of development. After a short cutscene that introduces us to the plot through a kind of animated graphic novel, we will dress the role of a young woman, trapped for reasons unknown to us inside a villa. From the first jokes of the game the Mechanicha playful that constitutes the foundations of the gamplay will be extremely clear: nothing will be visible to our eyes, if not the area that circumscribes sounds and noises. After a few minutes we will get acquainted with the Warden, a bizarre character who has a classic genre-like film stamp and who delivers us a kind of stick for the blind. Through the use of this object we will begin to familiarize ourselves with the main mechanics, striking the surfaces around us to make our way clearly in the huge villa;  Who assumes here the role of undisputed protagonist and that draws by analogy and structure the mansion of the most famous survival horror of Shinji Mikami. Blind tells the story of a dysfunctional family, with the breath of thriller and mentioned incursions into the most honest horror, without ever stumbling into easy jumpscare or excessive style falls. If the actual script does not excels because of a somewhat obvious development that clashes with the cliché every now and then, the staging gives great satisfaction instead. Read the full review on VR ITALIA [www.vr-italia.org] Watch the VIDEO REVIEW
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