Translated by
Microsoft from Italian
Microsoft from Italian
A great title for virtual reality.
I took Blind during the Steam discounts at Christmas time. The game comes in a really nice format: The story is told in the comic style and the adventure to which we take part will have purely white and black as predominant colors.
The video compartment is great, the feeling of being guided by the sounds (since we can not see) is perceptible and real.
As You can imagine the Audio part plays a fundamental role, both to move around the locations and to solve some puzzles. The story is really great, researched and for those who want to commit to read between the lines is rich in hidden meanings. Until the end it will never be predictable, but involve you and lead you to "live" it all in one breath!
Developed by "Tiny Bull Studios", Italian developers, who have been able to put together a credible story, fresh and enjoyable to the end. Thank you.
Translated by
Microsoft from Italian
Microsoft from Italian
Product received for free Despite the videogame culture is not an integral part of the historical roots of our country, the development of videogames in Italy has recently taken a turn anything but ignorable. There are numerous software houses born in recent years in Italy; And if Milestone and Ubisoft Milano have entered the collective imagination thanks to triple A from the excellent audience response, there is actually a thriving independent scene that is starting to give us great satisfactions. The Turin of Tiny Bull Studio are undoubtedly part of this last category and after having made a debut with the good Omen Exitio: Plague finally come out on the market with Blind, purely VR title Costatogli three years of development.
After a short cutscene that introduces us to the plot through a kind of animated graphic novel, we will dress the role of a young woman, trapped for reasons unknown to us inside a villa. From the first jokes of the game the Mechanicha playful that constitutes the foundations of the gamplay will be extremely clear: nothing will be visible to our eyes, if not the area that circumscribes sounds and noises. After a few minutes we will get acquainted with the Warden, a bizarre character who has a classic genre-like film stamp and who delivers us a kind of stick for the blind. Through the use of this object we will begin to familiarize ourselves with the main mechanics, striking the surfaces around us to make our way clearly in the huge villa; Who assumes here the role of undisputed protagonist and that draws by analogy and structure the mansion of the most famous survival horror of Shinji Mikami.
Blind tells the story of a dysfunctional family, with the breath of thriller and mentioned incursions into the most honest horror, without ever stumbling into easy jumpscare or excessive style falls. If the actual script does not excels because of a somewhat obvious development that clashes with the cliché every now and then, the staging gives great satisfaction instead.
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