BLOK BOY (ZX Spectrum Next)
About
A classic maze-munching arcade game! Eat your way through mazes, slurping up dots, munching on the dopey cube-folk who live in the maze. As dopey as they are, they don't stay that way - when you've eaten just too many of their dot's, it puts them in a rage!
This game is written entirely in NextBASIC for the ZX Spectrum Next. It was originally written in 2020 when I first got my next, under the name 'Pucboy'. However a lot of optimisation and rethinking later, some new graphics and additional features and Blok Boy was born!
FEATURES
- Arcade-style maze game action
- Supports both Keyboard and Joystick
- Top 5 high score table
- Increasing difficulty as you progress levels.
- 3 unique maze layouts
- Proper AY Sound effects (i.e. not BEEP) and little 'tunelets' of sorts.
- Animated graphics
- Source code in .txt format (with comments)
- Six-page PDF with a few tips on tweaking game and some technical info.
- PDF User guide to explain game and controls
For speed, the playable BASIC game has been stripped of all comments, however the comments source code is provided as a text file.
Some additional tips for how to modify the code are also included in PDF format. Note I apologise that this is not a complete code break-down (as with my other projects). I hope to produce a more indepth document in the near future (when, I am unsure) as the code is a little more technical then my other projects, requiring some careful thought on how to best explain things clearly.
So - play it as-is, look at the coding and play with it for some learning fun, even edit the code and graphics to make it your own! Enjoy.