Average Playtime: 2 hours

Blood Waves

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Hardcore and bloody shooter where you will have to repulse the attacks of the living dead using the destroying traps, defensive barricades and also weapon of close and long-range combat. Destroy zombies, get the cash and prepare yourself for the next wave. During the break you can buy necessary weapon, place the traps and defensive barricades, repair the traps survived in the previous wave. And of course, don't forget to check the stock of bullets and restore your health. ZOMBIE Much attention was paid to the effects of blood and dismemberment of enemies. Thanks to that we have reached the effect of deep submersion into the atmosphere of the bloody action. Different types of zombie possess the distinctive features. There are enemies with long-distance attack as well as cleverer zombies avoiding certain traps. SKILLS AND UPGRADE Wide system of character skills and system of upgrade provide the opportunities to improve weapon and character's characteristics. There are traps resistant to the attacks of certain types of zombie. TACTICS AND ECONOMY Choose the optimal survival strategy. For the most successful game you will need to control expenditure of the earned resources. The time of your survival depends on it. SCORE OF THE SURVIVAL During the game you will earn the survival scores which form your personal Survival index. This is a complex index reflecting not only the duration of your survival and number of conquered enemies but also the quality of your game. Your skills as well as the range of used functional of the game also play role here. Thus, the top positions of leaderboards will be occupied by the true survival kings!
Release date
Nov 24, 2017
Sometimes You
Evgeniy Kolpakov t/a Sometimes You
Light Road Games
Sometimes You, Light Road Games
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 SP1, Windows 8.1, Windows 10
  • Processor: Intel Core i5-2400 or AMD FX-6350
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 650 or higher
  • DirectX: Version 11
  • Storage: 4 GB available space
  • OS: Windows 7 SP1, Windows 8.1, Windows 10
  • Processor: Intel Core i7 - 3770 or AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 780 or AMD Radeon R9 290 (3 GB VRAM)
  • DirectX: Version 11
  • Storage: 4 GB available space
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Last Modified: Aug 28, 2019

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100 zombies
Master Barricade
Master SMG
1,000 zombies
view all achievements
42 items

Blood Waves reviews and comments

Translated by
Microsoft from Spain
Buenisimo. I bought It on offer for 3 euros. And The truth does not arrempiento me. Of The Throw it and played almost for 2 hours. And I really liked it, not that they say of the controls, I play it more well. Obvious is not a Call Of Duty Zombies. It Is different and has that touch of strategy, you can face the waves with the traps that you like. I really enjoy it and I think a game with a lot of potential. That You can add a thousand and one things. I Hope they do not abandon and keep putting things because it gives a lot of this project.
Translated by
Microsoft from Spain
The mechanics of the game is simple and I like it. It Consists of buying barricades, weapons, skills, etc... With gambling money and resisting waves of zombies. The graphics are suitable for the type of game. The gameplay is severely damaged by the controls so rough it has, even though I play it with the command of the XBOX 360. That a game is from an independent company does not mean that it has to be awkwardly made. It cost Me 9.99 euros, which I consider very expensive for the quality it offers. This is the typical game that should cost 3 euros or less. To have a higher price should considerably improve the control system and fluidity. I have been thinking and I will vote positive, because it is entertaining, but the truth is that it does not deserve it.
Translated by
Microsoft from French
Product received for free early access review pretty nice as a game there are some basics that are very good, although this kind of game is far too overrated. What pleases me here is especially the game engine, it seems to play Saints row the third, giving a strange feeling though familiar. However, I remain as well aware that there are for now perhaps more problems than benefits, I nonetheless hope, to see how this is happening for the future. We are in basic survival, in TPS so that I prefer to approach the controller for more speed, and calready the problems begin: the speed of sensitivity of the camera is absolutely incontrolable, even if it is at 50 by default, I am obliged to calibrate it to 15 and it's still very way to aim at the heads. Problem: this goes directly to the sensitivity of my camera, which becomes quite... Slow. In order to aim well, one must partially sacrifice his camera. When you make a wave, the zombies gather because they all the same trajectory, it forms very very quickly a group that we see a little (too) often: the game is facilitated by this ommun attitude of the zombies, but what makes the game repetitive. In short, we pass the whole level, the waves, to run in circles by turning when we have enough courru, to have the hope to descend one or two. Also, I don't think the Gore tag is appropriate: it's nothing. We have just zombies running, they take red spots, where we shoot them, that's all, and it looks more like chicken pox than anything else. Try to add levels: there is only one, and it enough... Symmetrical. I still put an ounce of hope in there, who knows, this game is really not bad if the developer corrects the flaws, so I can largely bring a permanent blue thumb.
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