Translated by
Microsoft from Spain
Microsoft from Spain
Buenisimo.
I bought It on offer for 3 euros. And The truth does not arrempiento me.
Of The Throw it and played almost for 2 hours. And I really liked it, not that they say of the controls, I play it more well. Obvious is not a Call Of Duty Zombies. It Is different and has that touch of strategy, you can face the waves with the traps that you like.
I really enjoy it and I think a game with a lot of potential. That You can add a thousand and one things.
I Hope they do not abandon and keep putting things because it gives a lot of this project.
Translated by
Microsoft from Spain
Microsoft from Spain
The mechanics of the game is simple and I like it. It Consists of buying barricades, weapons, skills, etc... With gambling money and resisting waves of zombies. The graphics are suitable for the type of game. The gameplay is severely damaged by the controls so rough it has, even though I play it with the command of the XBOX 360. That a game is from an independent company does not mean that it has to be awkwardly made. It cost Me 9.99 euros, which I consider very expensive for the quality it offers. This is the typical game that should cost 3 euros or less. To have a higher price should considerably improve the control system and fluidity.
I have been thinking and I will vote positive, because it is entertaining, but the truth is that it does not deserve it.
Translated by
Microsoft from French
Microsoft from French
Product received for free early access review pretty nice as a game there are some basics that are very good, although this kind of game is far too overrated. What pleases me here is especially the game engine, it seems to play Saints row the third, giving a strange feeling though familiar.
However, I remain as well aware that there are for now perhaps more problems than benefits, I nonetheless hope, to see how this is happening for the future. We are in basic survival, in TPS so that I prefer to approach the controller for more speed, and calready the problems begin: the speed of sensitivity of the camera is absolutely incontrolable, even if it is at 50 by default, I am obliged to calibrate it to 15 and it's still very way to aim at the heads. Problem: this goes directly to the sensitivity of my camera, which becomes quite... Slow. In order to aim well, one must partially sacrifice his camera.
When you make a wave, the zombies gather because they all the same trajectory, it forms very very quickly a group that we see a little (too) often: the game is facilitated by this ommun attitude of the zombies, but what makes the game repetitive. In short, we pass the whole level, the waves, to run in circles by turning when we have enough courru, to have the hope to descend one or two.
Also, I don't think the Gore tag is appropriate: it's nothing. We have just zombies running, they take red spots, where we shoot them, that's all, and it looks more like chicken pox than anything else. Try to add levels: there is only one, and it enough... Symmetrical.
I still put an ounce of hope in there, who knows, this game is really not bad if the developer corrects the flaws, so I can largely bring a permanent blue thumb.