Blue Bayou
About
Blue Bayou is a game made in one week for GBJAM-8. Part boss rush and part crawdad simulator, players assume the role of a cornered mudbug as they face down a slew of ruthless debt collectors in the Louisiana bayou.
A game by Bokonon (Matt Lempitsky) && Yossarian
Music, consult, additional sound design by @turgidharrier (Francis Miller)
Controls - Keyboard
- Left & Right: A & D
- Throw/Catch Left Claw : Left Arrow
- Throw/Catch Right Claw: Right Arrow
- Dash: A or D + S
- Skip Cutscenes: Enter
- Enable/Disable Screenshake: Tab
Controls - Gamepad
- Left & Right: Left/Right on D-Pad
- Dash: Down on D-Pad / Left Face Button
- Throw/Catch Left Claw: Button Face Button, Left Bumper, Left Trigger
- Throw/Catch Right Claw: Right Face Button, Right Bumper, Right Trigger
- Skip Cutscenes: Start
- Enable/Disable Screenshake: Select
Additional Credits
- Made in Gamemaker Studio 2.3
- All art assets made in Aseprite
- BFXR used for SFX
- Inverse Kinematics library by Tonystr