Boids in Godot

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About

Boids in Godot using spatial portioning to optimize nearest neighbor lookups. Find my source code on github!

Controls: 

  • Mouse Left Click - place a target flag
  • Mouse Right Click - clear flags
  • Spacebar - toggle controls UI
  • Escape - exit
  • G - toggle visible grid
  • V - toggle glow effect
  • R - respawn boids
  • Q - reset simulation (factory reset the boids)
Platforms
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Developer
SteveTheNinja
Age rating
Not rated

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Last Modified: Sep 13, 2021

Where to buy

itch.io