Bones and Puppies
About
The protagonist is a skeleton named Skelly, who sets out to avenge his family, chewed on by puppies.
Game Design: Tancredi Cavallari, Marco Lagiongada, Emma Lanteri e Martina Salis
Level Design: Tancredi Cavallari, Marco Lagiongada, Emma Lanteri e Martina Salis
Programming: Marco Lagiongada
Environment Design (outside): Tancredi Cavallari
Environment Design (inside): Emma Lanteri
Sound Design: Emma Lanteri
Post-production: Martina Salis