Bowels Of The Machine (18 Brain Cell Games)

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About

In a metallic world there is a village which surrounding has become weaker. Its inhabitants must constantly fix and replace parts of their home to keep it from crumbling. Stories have been told about forgotten places beyond imagination, where a lasting solution can be found. One particular young girl made a decision - "I need to find a way."

Unravel the truth about Maeve's village, join her journey to change everything before her surroundings fall apart.

Bowels of the Machine was created and developed as a student project in the first semester by 18 Game Design students batch 2021 at the Zurich University of the Arts (ZHdK) .

Created by 18 Brain Cell Games: 
https://www.youtube.com/channel/UCYyVxAMHBRpM104SDjXpD9A

  • Game Producers
    Charisse Ann de Leon (Lead)
    Gabrielle Gerber
  • Narrative Design
    Dominic Sutter (Lead)
    Alexander Mazzone
    Lisa Bach
  • Game Mechanics
    Janosch Büchi (Lead)
    Michael Staub
  • Visuals
    Lilian Khov (Lead)
    Lea Wild
    Chaowei Arakawa
    Jan Hobi
    Dominik Stettler
    Dorias Schärer
    Joachim Merchie
    Janosch Büchi
    Alexander Mazzone
    Dominic Sutter
  • Sound Design
    Nicola Kazimir (Lead)
    Charles Roberge
  • Technical Team
    Ivo Keller (Lead)
    Asya Fischer
    Lisa Bach
    Michael Staub
    Dorias Schärer
    Joachim Merchie
  • Trailer Team
    Alexander Mazzone (Lead)
    Dominic Sutter
  • Testing Team
    Charisse Ann de Leon (Lead)
    Gabrielle Gerber
    Dominic Sutter
Platforms
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18 Brain Cell Games
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 10, 2022

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