Box Isles (GBJam 5 Edition)
About
Pick up boxes, and put them inside the goals! Sorry, it's a little short.
Made for GBJam 5. The first time I was ever involved in a Game Jam, and the first pixel-based game I completed in Unity.
Aside from the instructions on the title screen, 9 and 0 half and double the resolution (up to 6x), respectively.
Credits:
Progamming, Level Design, Graphics, Music: OrangeRight
Font: Dadako
Special Thanks: PushyPixels, Orange Lounge Radio, Alpaca Sound, retroshark, GBJam 5