Break Dance - GWJ #44
About
Game made for the Godot Wild Jam 44, with the theme Fragile.
The following optional challenges were also taken:
- "No health bar": Add a health system that's not a UI element
- "Boss theme intensifies": Add music that reacts to gameplay intensity*
- "Level menu": The main menu is also a playable level**
* This only happens in the first song in the menu, which was composed by me.
** Since this game is not set in levels, it was assumed to be "playable" generally
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This game is about FREESTYLE dancing. Unlike other rythm games, you don't have to press the right keys. You can dance the way you want! (Don't miss the beats, though.)
You shouldn't be dancing. But since this is a dancing game, let's dance! Erm... carefully. Otherwise you might get hurt.
If you don't press anything, the character just vibes to the beat until the end of the song. You win, with a zero score.
Then you add your moves as you want, to make this dance your dance.
But be careful! If you dance in the wrong way, your fragile skeleton might not take it!
You may not have the fastest computer, so the game allows you to adjust your latency:
Songs featured in the game:
Midnight Groove - Fernando Cosentino
Original composition for the game
Cool Lofi Hip Hop - MusicLover419
Creative Commons (https://musescore.com/user/30914341/scores/6369692)
Pick Up The Pieces - Ryan DeBruyckere
Creative Commons (https://musescore.com/user/16107526/scores/5612447)