Breakout But With Floor
About
The classic game Breakout, but with a twist.
Note: the menu selection sound in the WebGL version is a bit loud, the other sounds' volumes should be fine.
Tools:
First 5.5 Days
- Notes app on my phone
- Google Docs
(because I didn't have access to my laptop rip)
Last 1.5 Days
- Unity
- Visual Studio
- Paint (yes, not even Paint 3D)
- Some online png transparent background creator
- Google Fonts and some other online free font website (I forgot)
- sfxr
Instructions:
Click to shoot
A and D to move paddle
The goal is to get as high a score as possible.
You score points by shooting balls and breaking bricks (Each ball = 1, Yellow = 1, Green = 3, Orange = 5, Red = 7).
There are 8 levels, and 8 rows of bricks. You start out at Level 1 with 1 row of bricks. You unlock the next level by hitting the ceiling, thereby unlocking the next row of bricks as well.
You complete the game by hitting the ceiling in Level 8.
When you shoot a ball, it is "activated". Only activated balls can break bricks or unlock the next level when they hit the ceiling.
When a ball hits a brick, the ceiling, or another ball, it is "deactivated" and cannot break anything else for the rest of the game.
When you complete each level, your current score will be saved for that level and added to an overall score.
It is up to you to decide whether you want to aim for the high score in a particular level, or overall.
At any time you can also press E to end the game on your own accord.
That's all you need to know. Have fun!
Note: I haven't playtested this on Mac and Linux, so there may be unknown bugs on these platforms.