Brevity of Gravity

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About

This game was developed as a student project in 10 weeks in the School for Games in Berlin! For some of us, this was our first non-theory encounter with object orientated programming, Blender and 3D modeling, Game Design and so on.

Used tools: Godot, Blender, Adobe Photoshop, Procreate, Dragonbones, TortoiseHG with Mercurial, Google Drive, Trello.

Meet the Team!


Maresa A.
3D Modeling/Texturing 2D Concept Art, Illustration Level Art


Franziskus H.
2D Concept Art VFX, Animation, Level Art Assistant


Fabian A.
2D 3D Modeling, UI/UX Design, SFX


Kevin K.
Game Design, Level Design, Music, SFX


Justin L.
Production, Game Design Assistant, Level Design Assistant


Lukas 'Lumi' S.
Engineering, Level Design Assistant

You can find our social media on our Homepage!

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Platforms
Release date
Developer
School for Games
Age rating
Not rated

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Last Modified: Jun 5, 2023

Where to buy

itch.io