Average Playtime: 3 hours

Bunker 58

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About

Bunker 58:
Locked inside of Bunker 58 surrounded by unidentified creatures trying to kill you. There is only one way to survive, and that is to kill anything that attacks you. You are set with a selection of weapons ranging from melee to guns, and even have a torch for the use of light.

How much do you value your life, and how much are you willing to kill to keep it?

Features:
- Atmospheric soundtrack
- Enemy ai
- Open map (The Bunker - Open for you to explore)
- Animated jumpscares
- Unique Enemie
- Multiple weapon choices

Planned:

We hope to add the following
- A selection of different maps
- Re-spawning enemies, so players can enjoy enemies wave by wave.
- GUI that indicates wave
-Purchasable weapons on wall (Used by points earned from killing enemies)

Please note that this state of the game is a complete version and may never change, meaning the planned changes above may never be added.
*Enemies can be killed within around a 15 minute gameplay time, which is why we are planning on adding the re-spawning of enemies really soon! That being said, we still find the game to be enjoyable.*
Platforms
Release date
Developer
Acuze Interactives
Publisher
Acuze Interactives
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: XP, Vista, 7, 8, 10
  • Processor: Intel Dual-Core 2GHz or AMD Dual-Core 2GHz
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce 400 series or AMD Radeon HD 6000 series, 1GB Video Card (Minimum Shader Model 2.0)
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX Compatible Sound Card with latest drivers
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
49
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Bunker 58 reviews and comments

Translated by
Microsoft from Russian
Product received for free If to be brief, it is a game about dwarf growth with a chair with polyps, judging by the breath, in the nose, something that did not share with naked men-twins in brown panties in postmodern interiors basement standard Khrushchev. At some share of imagination it is possible to convince itself, that it is a simulator of extermination of the sawn clothes Zhjekovskih Locksmiths-plumbers The young son of the hunter-lover who has found Batin safe with a weapon. This time the recharge was not brought. In case you have a marazm or Alzheimer's, during the showdown with the utilities in the upper right corner carefully-constantly hangs a list of available actions. The Laconism of the menu without settings (only "drove" and "let me Out Of Here") is compensated by a surreal amateur spectacle with a little emotional speech in English with a pronounced Ryazan accent. If you have laid out for this 149 of the rumblks, you have been brutally abused. Sorry.
Translated by
Microsoft from Russian
Product received for free next to the dead Bunker 58 is a typical miscarriage indie industry that has absorbed all the bad except early access. Why make games in 2017 about zombies, when all the media is simply crowded with them in all sorts of variations? Probably just Acuze Interactives believe in themselves. Without explaining Anything, we throw in the cabin next to the zombies, carefully leaving the axe, torch, rifle and machine. But If we die, we are reborn without guns. Zombies are not very clever, kill them can be without problems, in the inventory they have bones and rotten meat, why do you need it? Probably to make a chod or Ganlin on a workbench. And Why do they have three thighs in their pockets, if they only have 2 people? Making his way through the bunker with a bad led design, we go to a standstill. What should I do? Like the game page, I found out that there is a battery, a lattice and keys. Last I have not met on the way, and carefully with a torch has bypassed 5 times this bloody dungeon, looking in each bedside table and a corner of a floor. The Battery with a lattice jump on itself, to interact with them it is impossible. Now about the minutiae. Mad sensitivity. The Axe deals damage with delay, can not cause damage through a net fence, and dead men can. Sometimes it can get stuck in the air. The Torch is a useless thing, the game of Light is enough, at least in the space where you can physically be. GG with onions fights as if born in a tribe of Ramapas. The rifle and machine gun physics straight from Counter Strike 1.6. , but the funny thing is that in Bunker 58 the recoil is more realistic than in the new Call of Duty World War II. The Graphics, music and sounds are as usual made by the AAS. Well, the last nail in the lid of the coffin will be a hint with control in the upper right corner. For me it remains a mystery why Acuze Interactives did not test their product, if it is still so possible to name, before the exit. Was it not a pity to have time to do all this rubbish? The Game is clearly not for some cards, as in any way did something. Bottom line: Forget about this game. If it once you got for free, then rowing the card, if not-turn the store on.
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