Average Playtime: 1 hour

P.A.M.E.L.A.

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About

P.A.M.E.L.A. is an intense open-world survival horror game set in Eden, a fallen Utopian city.

Play as a Sleeper, awoken from cryosleep in Eden, a fallen utopia wrought with death and danger. Utilize a wide range of hi-tech weapons, equipment, and build-able items that can be upgraded to suit your needs. Meet PAMELA, an omnipresent AI overseer who is left alone watching over the once-vibrant city, now reduced to a silent monolith gliding across the ocean.

Key Features
  • Friends and Foes
Interact with various factions, including the Afflicted citizens, security droids, robotic custodians, and more mysterious denizens hidden within Eden's depths. Each faction exhibits its own unique behaviors and alliances, and will react dynamically to the player’s behavior to become allies, or enemies.

  • Scavenge to Survive
Experience tense gameplay in a richly developed sci-fi universe. Each decision is meaningful, and each encounter could be your last. Wield and customize an array of modular equipment to defend yourself and explore the environment. Utilize an immersive UI and full body awareness, which removes all boundaries between the player and the horrors of Eden.


  • Enhance Yourself to Thrive
Manage the power reserves of the city, using energy only when necessary to avoid the dangers of being stranded in the dark. Upgrade your weaponry, and construct a safe haven to defend against the denizens of Eden. Enhancing your body with Bio-Augments will give you an advantage over your enemies, but at what cost?


  • Uncover the Truth
Uncover the tragic events that lead to the downfall of a civilization, and fight for your life as the broken citizens of Eden defend their home against your intrusion. With a personality-driven AI system, no encounter will be the same as the Afflicted react in unpredictable ways, driven by their excruciating pain and disfiguring disease.
Platforms
Release date
Developer
NVYVE® Studios
Publisher
NVYVE® Studios
Age rating
Not rated
Website
http://www.pamelagame.com

System requirements for PC

Minimum:
  • OS: Windows 7/8/10 (64-bit OS required)
  • Processor: Intel Core i5-2300 2.8 GHz (or AMD equivalent)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 550 Ti (or AMD equivalent)
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Additional Notes: Subject to change before launch
Recommended:
  • OS: Windows 10 (64-bit OS required)
  • Processor: Intel Core i5-4670K 3.40GHz (or AMD equivalent)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 (or AMD equivalent)
  • DirectX: Version 12
  • Storage: 8 GB available space
  • Additional Notes: Subject to change before launch
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Last Modified: Jun 19, 2020

Where to buy

GOG
Steam

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Sinkler

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P.A.M.E.L.A. Trailer 2 - Rebirth
PAMELA 8_30_2018 10_15_17 PM.mp4
P A M E L A ep1
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P.A.M.E.L.A. reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review My Review on P.A.M.E.L.A. Pros: + Good, Modern Graphic. + Good Gameplay (Camera, arm, Inventory ...) + Geiler menu soundtrack + Many different Possibilities and Functions + Very Atmospheric + Design in General + Beautiful Story voice + Interesting System (Craft, fighting, repair, building etc.) + A real big map + Feeling infinitely like to make Cons:-Bad To lean Optimization (Is very Hard Drives Intensive despite SSD, Have vein. 60 FPS on the lowest Settings in 1080p despite GTX 960) which is not so nice with a 144Hz Monitor, in addition, this prepares Often Headaches which is why I can't play the Game for long. -The Minigames for "Hacking" are only limited due to the Optimization only to a limited extent because you have a high latency and especially with difficult hacks this can be really corrosive. -Too little movement, you feel like a walking Stone. What's Plus, it takes movement when It comes to horror, Survival. Also fights are extremely Boring and are not Fun, precisely because you beat with your Fists for so long, even weapons that throw the Opponents away like anything else, feel No harm. No Story line or such a confusing one because you are always In different Places that doesn't make sense, in general I find it really confusing. -You feel "Lost" you have felt no idea what you are doing despite extensive Tutorials, lacking at all to whistle yourself in first. In My opinion, there should be a lot more Learning-by-doing here. -The AI are Terrible, partly you see them bugging in or on Walls (and you hear sometimes in Walls) and the Dominator are OP as ♥ ♥ ♥ ♥ ♥ -The Map is sometimes illogical as anything else. You go in the direction of the "Armory," so you assume that you find Equipment there, and what do you get? Corridors, Boxes (which are all over the Map and DO NOT Include Helmets & co.), Zombies and then random a Larger Corridor with an Elevator. Instead of simply making a Space where you get at least what after all the Opponents. Even the Barricades don't quite work as they should, E.g. you just jump around at the Side & zack! If you have glitched through, you can go where you can only go with a Code. -The overly adjusted Zombies if the one scare by the way only Fear mornies, one can adjust them calmly back to normal then this "Jumpscare" no longer seems So Cheap. It annoys more and Destroys the good Picture of what you had ... Just at the first Fights. Verdict: A good Game, especially for Early Access. Its Money is worth it in any case, even if 23€ is quite expensive. One or the other is missing or only partially working, but not very disturbs in one, the Game is still in Development anyway. The Game has potential To become better, more interesting and More Exciting than it is intimate. THAT IS ONLY MY PERSLY MY! Besides, I haven't got the Game through yet, it's possible that this Review will change a lot in the Future. MFG Bozzstrom5.
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