Average Playtime: 2 hours

Distance

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About

Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
The roads are treacherous with obstacles around every corner. Instead of doing laps on a loop, survive to the end in the quickest time. Your car has abilities that not only allow you to drive on the track, but upside down and on buildings and walls! You can also fly to discover new shortcuts and paths. Take on the roads alone, or in multiplayer with your friends!
The game is a spiritual successor to the multi-award winning Nitronic Rush, created by ourselves and 5 others at DigiPen Institute of Technology. It was widely praised for its innovative mechanics, visual style, audio design, and atmosphere.Key FeaturesAdventure: A short single player experience. Drive into the heart of a dark, mysterious city as you pursue an ominous threat.
Arcade: Race ghosts to take on the leaderboards' best. Earn medals to unlock new tracks in several different modes.
Multiplayer: Online (up to 12 players) and split-screen (2-4 players) play in modes such as Sprint, Reverse Tag, Stunt, etc.
Trackmogrify: Random track generation with advanced seed modifiers.
VR: Full VR integration with support for Oculus Rift CV1 and HTC Vive.
Level editor: Use a powerful level editor to create levels from within the game and share them with players around the world. Over 2,000 levels have already been shared on Steam Workshop!
Original soundtrack: New music from the composer behind award-winning games like Nitronic Rush, Solace, and The Fourth Wall. Listen to a preview here.

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04
  • Processor: Intel Dual-Core 2.3 GHz or AMD Dual-Core Athlon 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
  • Storage: 5 GB available space
  • Additional Notes: Spec will be revised continually during Early Access
Recommended:
  • OS: Ubuntu 14.04
  • Processor: Intel Core i5 2.5 GHz or AMD FX 4.0 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750
  • Storage: 5 GB available space
  • Additional Notes: Spec will be revised continually during Early Access

System requirements for macOS

Minimum:
  • OS: OS X 10.7 (Lion)
  • Processor: Intel Core 2 Duo 2.3 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA Geforce 640M or ATI Radeon HD 3870
  • Storage: 5 GB available space
  • Additional Notes: Spec will be revised continually during Early Access
Recommended:
  • OS: OS X 10.10 (Yosemite)
  • Processor: Intel Core i5 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA Geforce GTX 775M or ATI Radeon HD 5870
  • Storage: 5 GB available space
  • Additional Notes: Spec will be revised continually during Early Access

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Intel Core 2 Duo 2.3 GHz or AMD Athlon X2 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Additional Notes: Spec will be revised continually during Early Access
Recommended:
  • OS: Windows 8.1
  • Processor: Intel Core i5 2.5 GHz or AMD FX 4.0 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Additional Notes: Spec will be revised continually during Early Access

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6
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Last Modified: Nov 21, 2024

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Distance reviews and comments

The presentation is weaponized levels of amazing, both in sound and artstyle. The driving mechanics and the level design flow perfectly and while the plot makes no sense, it's weirdly creepy.
«Can’t stop playing»
«Underrated»
The presentation is weaponized levels of amazing, both in sound and artstyle.

The mechanic of angling yourself to land on different platforms after a jump is great until it escalates to the point of endlessly repeating certain section to get the muscle memory of doing it right into you. I would have welcomed this escalation if it didn't happen in the span of a single stage from the end of the first campaign to level 1 of campaign 2.
«Can’t stop playing»
«Constantly dying and enjoy it»
Decent game.

Fun for the most part until in the last levels where you need to be on drugs to finish it...
Translated by
Microsoft from Deutsch
Early Access Review Better than I expected. It's really a lot of Fun and the Graphics are appropriate. Using Your Own Songs is also a great Feature in my Opinion. What excited me the most, though, was the Gameplay, as it's explained relatively well during the Story and each Level is practically like a little Tutorial. The Atmosphere fits well with the Music, the futuristic Style is beautiful to look at. During my achievement hunt I always discovered something new, it never got boring for me and I kept getting surprised. When I was through with the Game, the Tension dropped (because it's me), but the Acarde mode was also quite entertaining. As a small Addition, there is still the Level Editor, but I didn't get a Bit clear with that, because everything was relatively complicated. The Online Mode is also a bit great, but the Gameplay is similar to Trackmania, where the Interaction with the other Players is completely lacking, but this is also necessary so that Bests cannot be emcuffed.
Translated by
Microsoft from Deutsch
Early Access Review Distance This Game is a great Racing Game that is most likely to be compared to the famous Track Mania. In mostly very dark but colorfully illuminated Routes you drive through all sorts of Obstacles. Gravity does not Matter Here. No matter how you packed yourself against a Wall, below is where your Tires are. The obstacle lake mentioned can destroy you either completely or in part. Are you Only partially destroyed (E.g. sawed in the Middle) you can make your way through to the next Checkpoint and then be rebuilt. Most Fun is Distance With the Cards created by the Players in Online Mode. These go from very feasible to twisted heavy. However, due to the many necessary Functions of the Car, a Game with the Keyboard becomes very difficult and overwhelmed very quickly. Distance is characterized by a great Soundtrack that accentuates driving very fittingly. I have Distance are on the Screen for 2015 and already the GamesCom of the same Year are in my Library. One of the Developers said at his Booth at the time that the Game was nearly finished and could no longer be preserved long as an Early Acess, but as a "finished" game. Unfortunately, this has not happened to date. However, you have to Keep developers to good that they're getting regular Updates out. I will play the Game again in the Final Version and until then I will make a Recommendation to anyone who is looking for a cool Racing Game, that does not have to be particularly realistic but has a cool Style. With friendly Greeting MeisterEder135
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