Bunny Quest(2017)

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

This game was created for my game design class back in 2017. I worked on a team of 4 people:

Ayah Hamad- Documentation, Sound

Zachary Kreklau- Level Design

Afeefeh Seblini- UI/UX Design, Level Design

(me) Adriana Haddad:- Programmer , Game Design

My primary focus was programming

-player movement

-object collection

-object interaction 

-camera changes

We created this game while trying to rapidly learn Unity and game design principals. We had a grand idea of what we wanted to make, but we didn't understand basic steps to get there. In this game there is no environmental story telling, the objective and directions aren't clear, and its hard to tell what items are important and what aren't. Not to mention the fact that a lot of the physics are wonky and the camera is super disorientating.

In 2019 I went back and tried to update some major fixes to the game, but not wanting to completely overhaul it I left some of the quirks in (such as the odd camera shift with the maze). But I did want to clean up a lot of performance issues now that I have a better understanding of how Unity works. Check it out here: https://haddadsa.itch.io/bunny-quest-2019


Resources used in the game:

http://u3d.as/8pq

http://u3d.as/cFJ

http://u3d.as/ufT

https://www.assetstore.unity3d.com/en/#!/content/52977

https://www.assetstore.unity3d.com/en/#!/content/35361

https://www.assetstore.unity3d.com/en/#!/content/99479

Platforms
Release date
Developer
adrie
Age rating
Not rated

System requirements for PC

Read more...
Edit the game info
Last Modified: Nov 29, 2019

Where to buy

itch.io