Average Playtime: 8 hours

Button City

Add to
My games
13
Add to
Wishlist 4
Save to
Collection

Click to rate

Meh
2
Skip
1
Exceptional

About

Fennel is a shy little fox who just moved into town. After discovering the local arcade, he makes new friends and gets swept up in a whirlwind adventure to save it from being shut down at the paws of greedy fat cat Peppermint Pepperbottom!
Button City is a colorful low poly narrative adventure game about friendship and community. Enter a pastel diorama world inspired by 90’s nostalgia and filled with cute characters to befriend. Complete quirky quests around town, play arcade games, collect fun costumes, solve puzzles and more as you follow a story about growing up and saving the things that are important to you.
Explore a beautiful and lovingly crafted world in a low poly art style.
Befriend a cast of charming animal characters.
Complete fun and silly side quests at your own pace.
Master arcade games to unlock new game modes and prize items!
Dress up in fun costumes and decorate your room.
★ Gobabots is the latest craze sweeping the arcade. Two teams of four cute fruit robots battle it out in an intergalactic competition to make the biggest smoothie! Each Gobabot has its own unique weapons and attacks -- collect them all at the arcade prize counter, form your perfect team, and become arcade champions!
★ Zoom down Watermelon Mountain in tuned-up electric cars in rEVolution Racer, a pastel take on classic arcade racing games. Race as Evie in her custom EV Sprinter against her fierce rival Spin. Drift to charge your batteries then unleash extreme boosts to speed past the competition!
★ Prisma Beats is a rainbow rhythm game with funky visuals and awesome tunes! Hit notes on the beat and show off your best dance moves -- and try out the challenge modes, if you’re feeling competitive.

Release date
Developer
Subliminal
Publisher
Subliminal
Age rating
Not rated
Website
https://www.buttoncitygame.com

System requirements for PlayStation 5

System requirements for Xbox Series S/X

System requirements for Nintendo Switch

System requirements for Xbox One

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7
  • Processor: Intel i5 Quad-Core
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000
  • Storage: 1 GB available space
Recommended:
  • Requires a 64-bit processor and operating system

System requirements for macOS

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Mac OS X 10.8
  • Processor: Intel i5 Quad-Core
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000
  • Storage: 1 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
Read more...
Edit the game info
Last Modified: Apr 8, 2024

Where to buy

Steam
Xbox Store

Top contributors

R

Ratan

2 edits
2

Goranski

1 edit
1
50.00%
Gobamancer
Collect all Gobabots
50.00%
Pet Bot
Pet all the guard bots
50.00%
GOAL!!!
Kick the soccer ball off the level
100.00%
Hero of Thyme
Complete the Story
100.00%
Fluff Squad
Join the Fluff Squad
view all achievements
17 items

Button City reviews and comments

If you expect a cute short story with adorable characters, then this is what you'll get. And don't get me wrong, I really enjoyed this part of the experience, as well as the wholesome chunky graphics. But the rest of the game is pretty... meh? It's really, and I mean REALLY, slow. Even your character moves slowly without any sprint button, which is especially noticeable in locations like apartments or an arcade, where you need to get up the stairs or up and down on an elevator. And there is no beautiful scenery that you need to slowly enjoy. You manually slowly move your camera, because things like doors or characters are usually somewhere offscreen or behind another object. And when camera moved by itself (like during or after the cutscenes), it made me motion sick. For you to slowly change the location tile you need to be outside and in the starting point of that location. Which means that in an arcade, for example, you need to get back to the other side of the second floor, click on the elevator, wait to go down, run through the whole room to the door, click on it, wait and only then go through the tiles, probably accidentally skipping the one you need. In the park you can't open your tiles even if you are in the OUTSIDE PART of the hideout, you need specifically be near the playground. Most of the quests are either "go to the other side of the room, say this to that character and then go back to me so we can repeat that process" or "exit 3 rooms, go to that tile, run to the end of it, get into the building, find that thing and backtrack all the way back to me, only for me to give you another quest IN THE SAME PLACE YOU WERE IN BEFORE SPENDING 3 MINUTES TO RUN BACK". And I'm not even talking about side quests, where you need to talk to some character, whose name you don't remember at all, so you need to run around, talking to everyone and just hoping one of them will be some kind of blended together in your head spice or herb name that you need. I originally thought that this game is just a bunch of minigames or arcades, where you challenge characters on rock-paper-scissors and things like that. But it's not. In the end there are only 3 and a half minigames: rhythm-game, race, lemonade stand and a main one about fighting and collecting more fruits then another team. None of them are particularly good. Rhythm-game is really clunky, so I, as a vivid rhythm-games enjoyer, didn't beat even a first opponent and gave up on that one. All races are held on the same exact map that you will get tired of on the third lap. They are boring and really easy, especially as soon as you realize that you can just hold a speed up button and constantly drift from side to side. Lemonade stand is whatever, it gets repetitive really fast, so I actually played it like 1-2 times. And a competitive game is pretty unfair: your teammate's AI is stupid and ruin half of the matches, while the opponent team is always together and just ambush you 4 on 1 when you are running to the blender. Controls in this minigame are clunky, you often miss and even if not you still barely deal any damage. It's always held on the same map with the same fruit placements and the same team sides (except 1 time), so it's not really challenging and still is boring. Dragging through those minigames to get buttons is a chore. I've encountered a lot of softlocking and regular bugs, that forced me to alt + f4 the game and lose my latest progress. Every time when I closed the game and opened it again it was on 0% volume for some reason and my accessories were taken off. I still 100% the game and the story about childhood adventures is something I personally really enjoy in my media, so I guess it says something. Would I recommend Button City? Not really, no, but you can always try it for yourself (seems like at least people on Steam really enjoyed it).
Read more...
read more