Cabals: Magic & Battle Cards reviews

Translated by
Microsoft from Spain
Early Access Review a complicated card game but when you dominate it gives you a good reward, it is nothing like the other TCG where many times it seems like the luck of the hand you leave at the beginning. Here as in game of chess, CABALs is a game of domination of the board, where each deck has a specialization, some allow you to spamear cards to block the way, cover more terrain, conquer adjacent squares, move alloyed cards, increase Resistances, as I said all this to allow you to dominate more squares of the tabler. This gives you a touch of strategy, at the beginning it may seem difficult and takes time, but it is a great experience that makes you think and know very well what to do.
Translated by
Microsoft from Russian
Early Access Review Let's say there are no static maps! We choose a different way! And literally. Why? All thanks to the main feature of the game-a game board that moves the cards thrown by you in the battle. In this game constantly have to choose the right way. After All, our cards will have to do sometimes as a hard way from their base to the base of the enemy. Simultaneously capturing control points on the board, whether the resource generators or the point of entry of the card on the board. And you should always think twice, destroy the neighbouring enemy map or capture the resource generator, because the resources are generated only by capturing control points, and the skills of some cards. Or Maybe you should take control of the entry point on the board? And From here start your waves of attacks? By the way, the game has not one version of the board, and the game to the game location control points changes. A Card within one turn can perform only one action: move to one of the neighboring cells, attack the enemy card or apply your skill (if any) the Victory in the game is gained by capturing the base of the enemy or a set of 60 points of domination, You are charged for holding the cells on the map. As in conventional CHI in the game also present decks and fans to experiment and build different combinations here is sure to find a place. The Minimum threshold for a deck of 30 cards, but no one will limit you, want more please. By the Way, besides the basic cost of calling the card in the resources, there is still cost and loyalty points and if your character from one faction with the card cost decreases. As usual, the cards have their skills, giving puffs and buns. How do I get maps? We do quests, Farmim gold buy booster packs Well, or donomtim and well it. In General, then everything is standard. The Game is completely focused on multiplayer fights. In The game there is only a battle online and practice (one-year duel for the Test deck). To my regret the Singlepleernyh adventures have not brought, and it is a pity. I would have poured into them. Ps. In the match you can even win when you have not left a single card on the field. And the enemy laid the base on all sides. And how? You can find out for yourself... And you can score, your will at all. Strategy Curator, come and subscribe. We will be glad to everyone!
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