Castles and the Tide
About
Made by Alexander Conway for the DeepWell Mental Health game jam.
How to play:
- Click and drag with the mouse to move sand and water
- Dry sand crumbles, wet sand is rigid, and very wet sand flows
- Use A and D to move left and right
- ESC to quit
The game tries to change perspectives on loss, and reduce the stress of loosing progress. The tide washes everything away, but eventually it recedes so the player can start again.
The ambient beach noises are licensed from https://mixkit.co/free-sound-effects/beach/, everything else was made during the game jam.