C.A.T. - casually alarming trials

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This thing was made for the 5th EC game jam with the Theme 'passage'. I do not really know what happened with this project and this jam, but I just kept procrastinating, nothing got done, I didn't really familiarise myself with Twine, which led me to having to basically do everything twice... This is rushed, unpolished, unfinished, a lot of things (like the title for example) don't even really make sense. However at the same time I'm pretty sure if I had just focused, I could have made this in about 8 or 10 hours. (Okay, maybe a bit optimistic, but a lot faster than this...) At the moment, I'm kind of kicking it out the door to get it over with, but I don't dislike the idea and/or Twine.

You find yourself in a room without a lot of recollection how you got there. To get out, you find yourself organizing food for a vaguely familiar seeming cat...

Has been found to have a bunch of issues when running on 'the wrong screensize'. If there are a bunch of - and | that do not look like the provided screenshot, I'm afraid that will look like that for the whole game. Does not really work on mobile at all because of this.

(Hopefully I didn't miss anything major. )

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John_JH25
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Not rated

System requirements for Web

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C.A.T. - casually alarming trials screenshot, image №2153072 - RAWG
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Last Modified: Aug 30, 2019

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itch.io