Catch Me (itch)
About
This game was made from the 16th to the 18th of February 2017 during the 3rd edition of the LvlUpGamejam in Fribourg, Switzerland. We'd like to thank all the organizers and sponsors of the event.
We chose the theme "Révolution" and created this infinite runner using a circular level design and a two stages gameplay. We also respected the constraints of having the space bar as only input and using the team members as main characters.
We hope you will enjoy playing the game as much as we had fun making it. Good luck and have fun, the Pixelogic team.
Jony Pinheiro, Lolita Guerreiro, Natanael Braga, Ruben Guerreiro