Catch Up With Myself
About
A lone creature wants to escape this strange floating land of bricks and cement as it crumbles beneath its feet. But a frail cave-dwelling countenance leaves little energy to run, so its spirit outpaces its corporeal counterpart.
The game is a turn-based Sokoban puzzle with six levels and 30-45 minutes of gameplay.
Controls:
MoveW A S D / ⮝⮜⮟⮞UndoZ / Space / CtrlRestartRSprintShift
Tools used:
Godot 3.1
Blender 2.7
GIMP 2.10
Audacity 2.2.1
Playtesters:
Devon Venegas-Lopez
Kenneth Silvan
Joel Alvarez
Gavin Grey
Janice Stewart
William Ashe
(and two others who wished to remain anonymous!)
Textures:
Pavement
Wood
Bricks
Trusses
Font:
Goodlight
Audio samples:
Avalanche rubble
Avalanche crack
Wind
Girl laughing
Warping
Box grinding
Box scraping
Footsteps
Box smash
Music:
Gymnopédie no. 1
Gnossienne no. 1
Composed by Erik Satie and performed by Edward Rosser
Vector icons:
Perfect medal
Audio
Music
Ambiance
Source code available on Github