Catch Up With Myself

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About

A lone creature wants to escape this strange floating land of bricks and cement as it crumbles beneath its feet. But a frail cave-dwelling countenance leaves little energy to run, so its spirit outpaces its corporeal counterpart.

The game is a turn-based Sokoban puzzle with six levels and 30-45 minutes of gameplay.

Controls:

MoveW A S D / ⮝⮜⮟⮞UndoZ / Space / CtrlRestartRSprint
Shift

Tools used:
Godot 3.1
Blender 2.7
GIMP 2.10
Audacity 2.2.1

Playtesters:
Devon Venegas-Lopez
Kenneth Silvan
Joel Alvarez
Gavin Grey
Janice Stewart
William Ashe
(and two others who wished to remain anonymous!)

Textures:
Pavement
Wood
Bricks
Trusses

Font:
Goodlight

Audio samples:
Avalanche rubble
Avalanche crack
Wind
Girl laughing
Warping
Box grinding
Box scraping
Footsteps
Box smash

Music:
Gymnopédie no. 1
Gnossienne no. 1
Composed by Erik Satie and performed by Edward Rosser

Vector icons:
Perfect medal
Audio
Music
Ambiance

Source code available on Github

Platforms
Genre
Release date
Mar 16, 2019
Developer
Aemetta
Age rating
Not rated
Edit the game info
Last Modified: Mar 18, 2019
Available on
itch.io
  • 4 new screenshots were added to Catch Up With Myself.

    Mar 18, 2019
  • Platform Linux was added to Catch Up With Myself.

    Mar 16, 2019
  • Platform macOS was added to Catch Up With Myself.

    Mar 16, 2019
  • Platform PC was added to Catch Up With Myself.

    Mar 16, 2019
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