Cherokee
About
Studying Games Design, I decided to make a boss fight for my final project. I wanted it to follow a Souls-like play style so the boss is hard and has 2 phases. The player has a number of mechanics including guarding, dodging, a light attack combo, a heavy charge style attack and even transform their weapon akin to Bloodborne - along with a power boost to the weapon, this does come with some draw backs, as it disables the player from using the heavy charged attack or guarding.
Menus are mouse controlled and the game can be played with either mouse or controller