City Depths
About
Story
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Mechanics
Right click: Every single object can be right clicked to see what different options can be activated. By default, there are 3: Walk towards, examine and cancel the options menu. Examine gives a short description about the object.
Dialogue: I implemented a dialogue system that can have multiple endings, infinite loops, multiple choices and multiple set of choices.
Movement: The movement is driven by a point and click to move. Unity's Nav Mesh was used to implement the path finding system.
Menu: Choices for the settings are on world space using city props.
Tutorial: Short three step tutorial: Camera rotation, movement and right clicking.
Source code for the game can be found here.
System requirements for PC
System requirements for macOS
System requirements for Linux
Last Modified: Jan 31, 2020
Where to buy
itch.io