City Depths

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About

Story

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Mechanics

Right click: Every single object can be right clicked to see what different options can be activated. By default, there are 3: Walk towards, examine and cancel the options menu. Examine gives a short description about the object.

Dialogue: I implemented a dialogue system that can have multiple endings, infinite loops, multiple choices and multiple set of choices.

Movement: The movement is driven by a point and click to move. Unity's Nav Mesh was used to implement the path finding system. 

Menu: Choices for the settings are on world space using city props.

Tutorial: Short three step tutorial: Camera rotation, movement and right clicking.

Source code for the game can be found here.

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darketomaly
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Not rated
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City Depths screenshot, image №2282048 - RAWG
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Last Modified: Jan 31, 2020

Where to buy

itch.io