Close Combat - Gateway to Caen reviews

Translated by
Microsoft from Deutsch
Nothing for a graphics-infatuated Real-time fan who can't do without Basic Construction. A Game for People who don't care about the Graphics, who stand on inner Values, For Hardcore Strategists. It all starts on the Strategy Map, where you move your Units, assign Arty and Airstrikes. Whoever plays around here without long-term Planning has already lost. After the Move on the Strategy Map, the resulting Battles are dealt with one after the other on the tactical Maps. Before the individual Battles, one assembles his Units from a Pool, no longer individually as before, but entire Companies. Grenadiers and Pioneers can no longer be mixed, Snipers, Tank Trap Squads, etc. are automatically included in the Package, depending on the unit chosen. Here it is important to orient oneself to the Opponent and the Requirements of the Card, Sometimes withdrawal is the best Option. Troop Parts retain their played Values and Stats, Losses are slowly being replaces (in the Pool). On the tactical Map, it runs in adjustable real Time. OK, I have to admit, the AI is not the cleverest, mostly the Ambushes don't work as planned, but ... It's still fun. No Game for the general Public. The Predecessors I played for hundreds of Hours, tried everything possible, it's no different here. I highly Recommend that interested parties read the Guide stored at Steam!!!
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Translated by
Microsoft from Deutsch
Successful new Part of the Series, with beautiful Innovations. The last CC part I played was Battle of the Bulge, which is why the Engine is also new to me, which is used in this Part. The new Smoke effects and Explosions can really be seen, combined with the Sounds really impressive. Also the Subtleties that have been added, Such as Night fights, mobile Infantry and Guns (I only asked me what the Opel Blitz Is good for, but you can actually let your Infantry sit up, or attach Guns) Beacon and many other Trifles Round up the latest Offshoot of the Series, one or the other I'm really amazed at. Also one has sat down again on the Strategy Map, so now also direct Artillery can be ordered Attacks, Companies can be put together or at least placed together in a Combat Area in order to switch to the other Company if Necessary to the current To leave fighting Resting. A Big Minus point for me, however, is the Huge Distance from which one now looks at the Game, especially At the Beginning very much in need of Habituation and can sometimes lead to Eye Pain. Here it would have been right for me if one Had installed at least one stage, which is a little closer to the Game as with the Predecessors. All in all, the New Part of the Series is really Fun and has gradually become a good Strategy game like you're used to from the CC series. However, I would say it is only partially recommended for Non-connoisseurs of the Series, especially at this Price. If it's on Offer for €20 or similar but every strategy friend should at least take a Look at it.
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