CO2025

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About

*Demo Build*

CO2025

CO2025 is a Demo of a educational game developed over four days in Unity. You  play as a worker from an energy company in the year 2025, where the CO2 emission has risen to a critical level. Your job is to use CCS to reduce CO2 in built up Areas. We set out for this game to be a unique experience that teaches the concepts of carbon capture storage in a fun way. 

If we were chosen to take this game further this is a list of stuff we would add:

- Overall Polish ( From 4 day demo to polished prototype)

- Optimization Such As Occlusion Culling

- More Locations To Balance

- More Gameplay mechanics

- Animations

- More Technical Inclusions Further Detailing The Process Of Carbon Capture Storage + Interactable Underground Proccesses / More Educational Content.

-  More Ways To Alter Fix The Environments (E.g Regenerating Ecosystems, building bigger carbon capture unit at first.

- Full Tutorial

-Bug Fixes

- The game is extremely adaptable so any requests from the client in terms of changes can be easily incorporated into the idea. We are more than happy to mold this project into exactly how it would be wanted for an expo.

Controls - keyboard and mouse

Teleport Controls

1. Forest

2. Heart Of The Earth

3. SSE Corp HQ

4. Hong Kong

Programming and Scripting -

Source: Luke McFarlane

VFX/Particle Effect -

Source: Nathan Richardson

Gameplay Mechanics -

Source: Luke McFarlane 

UI -

Source: Liam Rutherford

Models -

Source: Nathan Richardson

Source: Liam Rutherford

Sound -

Music: Nathan Richardson

Sound Effects: https://www.zapsplat.com/sound-effect-category/royalty-free-music/

-  Game Programmer: Luke McFarlane

3D Environment Artist: Liam Rutherford

3D Environment Artist: Nathan Richardson

Platforms
Release date
Developer
luketmcfarlane
Age rating
Not rated

System requirements for PC

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Last Modified: Jul 19, 2021

Where to buy

itch.io