Colony Prospector reviews

Translated by
Microsoft from Russian
Unexpectedly.... This is great. So relaxed point & click, I'm thrilled. In the form of an application on the phone and at all solid pleasure. I would Never have thought that the RPGM can be used to mould such a tammogoch. Personal Rating: 7 peaceful colonizers out of 10. Positive qualities: 1. Simply fly from planet to planet on the purchased "Tariff plan". You can/want-colonised. No, you go on. Absolutely no time frame (for the hours of the game did not notice) 2. CHSV Fragrant. You are a king and a god for a wide range of settlements: from Stone Halabud to "eras of space". Especially sensitive, can write their favorite colonies in the "manuscript of the Bell" and return to them:D In General, the game is soulful, purely relax.. We Put on a shelf Mosk and flew... "Cons", hammering nails into the lid of the coffin. -Prison pod requires crushing gravity. But I have not met any such planet. Maximum saw gravity 2.08, but the colony still did not sit down. Sintered events can rise excessively to supreme. In general, there is no access to the Gravitational normalization, the more you need FIVE such galonium to open the module. But as an option, the game is easily amenable to RPGMakerSaveEdit. -Accordingly, if there is no prison, then we do not get military, and therefore we do not see the weapon Platform module against some of the negative objects of the planet (aggressive animals and the same plants). But even if you edit save,.... This module still does not work: "cannot be applied". At the planet "Violent Plant", in the description of the module is written that decides "Violent Plan", Apply and Output "module is not applicable". -Too runaway "hack" mode, when you need to hack something correctly pressing the sequence of arrows. (Remembered lunatic mode on Touhou...) Only after 50 points of the processor update for this action you can feel like a human. -Upgrades for the ship (weapons, shield and processor) are being luted from pirate ships, which simply eat what are strong. Only a great fortune you will be able to meet a pirate in 20 Edenitz and shoot his moves for 8, while he makes TWO shots in 6-15 damage. It's not fair!!!!!! -The mission "to scan 20 unique statues" does not yield a word description at all. For 6 hours of play I have only 5 unique statues found. There is a chance that on the planets-Gaia you can meet 2-3 statues, but not the fact that they will not be unique. Statues are always repeated and are a rare phenomenon. -Some negative effects: Toxic rain (and a few more main negative), as well as thin & very thin atmosphere,-nothing to cure. is sadness. -It is impossible to colonize gas planets and non-atmospheric. Meaning in them disappears. Except that in gas only for pumping gases to go. Bug. When using the "Food additive" the module "condensation of water of Μ3" is spent-a bug. Incorrectly practiced when on the Earth Square two Eventa increase the "technological level of the colony." In the end, one gives + + + +, and after it takes away, in the end you even lower the level of the colony, than you have already typed. I do not recommend to buy: too many minuses and the price is not justified at all. MAXIMUM CHIRIK!!!!!! But I got the pleasure of the game, on the author thank you.
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