Company of Heroes: Opposing Fronts reviews

Two new and unique armies for the multiplayer and two new well narrated campagnes, in which you learn the mechanics and even some history on the way. All that for a fair price. 
What else I have to say?

4/5
Translated by
Microsoft from Deutsch
Are you not also tired of going into battle for the 10 trillionth times as a stupid chewing Chewing Ami, or as a communist Russian to "liberate" Eastern Europe again? Do you also find it ridiculous to massacre 5 Million Germans with 5 Amisicates, even though the actual Numerical Ratios were exactly the other way around? Does the Shirt Sleeved great "Hooray Marines!" Him go exactly as on the Sack as me? Then CoH: Opposing Fronts is the right Game for you. For it offers you the historically unique Opportunity to experience a virtual Campaign on the part of the Faction with the best Soldiers in the World. Blunt Nazi Clichés you will search here in vain. Here the Deutsche Landser is shown how it really was: Sober, brave, honorable, apolitical. Even the British, who are not quite as accustomed as the eternal Amis succeeded as a Faction. For while the Germans receive the Sympathy Bonus, as well as the most Attacking Units (which is very much in line with reality), the British play themselves roughly as they actually fought: Completely based on their mere material superiority. In other words, above all, as they "won" the First World War, because in the 2nd, first Of all their Ground troops made a mockery of themselves and the second made a symbolic Contribution. Well, if you take it very carefully now, then they owe their Victory in The WK1 only to their superior Fleet of the Germans in number (but not in terms of the quality of the Ships) with which they have simply starved the Empire shabby and dishonorable and the in THE WK2 of their cunning Diplomacy and its cunning Spies, as well as to a lesser extent their extremely cowardly Bomb terror-in short, all Disciplines in which honour and Bravery do not matter, because the Germans were always superior. However, I have to admit that the British are particularly Fun for me in this Game as they are extremely defensive strong. They dig in and keep the Opponent at Arm's length with their superior Artillery-exactly my Style of play. With the very successful German Group, I would have liked only a "Superman" perk, through which the Germans hit twice as well, do twice as much Damage and make the Tommys Winch and run Through their mere Presence. To Compensate, the British would have got a "Material Battle"-Perk, which Triples their Supply so That they could easily compensate for their losses twice as high compared to the Germans and slowly starve the Opponent-just as in Reality it would be. Was. The Only Shortcoming Is the multiple Reuse of the same Cards in the Campaign.
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