Conquest of Elysium 3 reviews

Translated by
Microsoft from Russian
Game from the category of computer tinctures. CoE is a good representative of his genre. What is there: + 13 Rass (classes) for which you can play. + Small customization of the created map (choice of size, epoch in which the action of IDR. Trivia) + There is a map editor (you can create and play on your map) + not annoying background music. + A large number of units + several difficulty levels for bots (at the last you merge in a few moves-_-) + up to 8 players on the map + the ability to play over the network + you can add classes/Rassa, change the design by means of installation mods. Now a little bit of minuses:-A little boring battle squads (although still worry for their units of battle)-a minimum of animation-The FREAKING DEER and SNAKES THAT JUST ACCIDENTALLY come Into YOUR FORTRESS, SEIZE IT And YOU LOSE. (You can fix the MoD, less often pay attention to your fortress)-When you play for a class that needs forests, animals and neutral mobs just tear the Pukan on the part capturing these very forests. Well in general, the game is normal, and has a rather interesting strategic co-operative. Advise. 7/10 (Take Discount)
Translated by
Microsoft from French
Conquest of Elysium 3 is a turn-by-turn strategy game, set in a game-specific universe, with randomly generated maps. At first glance, it looks like the game seems to be empty, or irrelevant because of its interface, it must be said ugly, and its very minimalistic graphics. Yet this game turns out to be very addictive and addicting once the party is launched. It should also be known that this game was developed by only two people. One must choose before starting a new part a class among the many present in the game, all having different characteristics and a rather well developed RP; We also choose the time, which will influence the landscapes and monsters that are in the world; and we also choose the number of players, because even if I still have not managed to play against someone in multi, it is always possible to play against a player in local (we will remember the parts of civilization where one had to go in the next room to do not see what the other was doing...). Once at stake, we end up with a base where there is a hero and a few units. We do not know the map (it appears in black), and to enlarge the area of view it is necessary to move the units with the help of the hero who can control the units, which without heroes will remain in the affut. You should know that if all heroes die, the game is lost to you (other players can continue to play alone). On the map we can cross different things, like monsters from the villages of the bandits of the ancient temples or castles. When you pass on a specific box (village, farm, Temple...) and kill all the enemy units present in this box, this box will be in our possession, and the more boxes we have, the more gold and iron you earn, and the more you can create of units. Gold and iron are won by turn, and each turn can be created by this gold or iron. We can also create new heroes (so move several troops at the same time), and at almost every turn, new recruitment offers will be available. So it's by exploring the map, capturing boxes and creating units that you can win the game. Conquest of Elysium is therefore a very good game that stands out a lot of what can be found elsewhere. I hope this little tutorial will have helped you, and on this I highly recommend you take CoE3!
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