Containment: The Zombie Puzzler reviews

Translated by
Microsoft from Russian
Not a Bad puzzle. A Bunch of zombies) Is one of those games that would be more 2D. 3D Terrible. Grafon sucks! If you are such cool developers and make a game in 3D, then do it at least on modern engines. For Example on the last Unreal Engine or something else. To make the graphics not lower than Cruzisa was. Or at least add the ability to twist the camera. Constantly want to put the camera vertically. It is Unbearable to aim at the rear rows. Zombies are interfering with people and sometimes difficult to distinguish themselves. Sometimes It is impossible to rearrange the right person to the desired place, especially at the last levels, when you need to act quickly. The second bonus was Also noticed. The First third is in place, and the second is not. Bug or not, not clear. Most Likely a bug, like the second passage of the deuce was in place, although not sure. And of course the screensavers. Rather than screensavers, and smooth flights from the puzzle to the puzzle. It's so smooth, it's Like a skin irritation. It is impossible to Skip, only in the next consider on this nujyatinu. Perhaps in this game the screensavers irritate more than in Swords and Soldiers. 6/10
Translated by
Microsoft from Deutsch
Played For Several Hours at a time, I can say to the Game that it's worth its Money for this low Price (at the Sale even less)! The Story is, as you can see in the Pictures, not exactly the most important, it is always about short English Text displays that tell of the Struggle for Survival. But great Surprise moments shouldn't be expected! The Gameplay is "complex" as there are many different items that you can use, use or Modify The Soldiers for killing of different Sizes, in the Case of the Snipers. The Goal is always with the same Type Units that surround Zombies. The Campaign is very motivating, as new Elements are always added, i.e. new enemies (which have different Effects on the Game) or, for example, certain Generators which supply the speziellee Devices mt power, which can be immensely helpful. The Graphics are a sore Point, however, because many Objects (there are an estimated 1000 in the whole gameplay) float in the Air And do not stand properly on the Ground. This looks slightly strange and above all it disturbs the Flow of the Game because you are constantly staring at the disturbing Elements! Sound and Music move in the Midfield, but this is not surprising with such a small Title! The Scope Of the Game is sufficient depending on the Speed in the Campaign, but with survival Mode there could have been more in it! Conclusion: Satisfy to good-but Deficiencies are clearly visible in Scope (not Campaign) and Graphics.
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