Average Playtime: 1 hour

Containment: The Zombie Puzzler

Add to
My games
385
Add to
Wishlist
Save to
Collection

Click to rate

1
Meh
5
Skip
5
Exceptional

About

Containment: The Zombie Puzzler is an action puzzle game like you’ve never seen before. The goal of Containment is to surround zombies with survivors of the same color. But watch out for the zombies—they'll fight back by infecting the survivors in the street. Through the game's pulse-pounding campaign and multiple survival modes, you'll use your wits, items you find you along the way, and even the town around you to contain the zombie outbreak.Key Features:
  • Not a Match 3 In Containment, you don’t match three of anything—you eliminate zombies by surrounding them with survivor tiles.
  • These Tiles are Alive Each tile is a fully animated character that interacts not just with its fellow survivors and zombies, but also with the environment.
  • Unique Storytelling There's no time for cutscenes or dialog boxes when the undead are trying to eat you—the story of Franklin County and its survivors is told through in-world text as you make your escape through what's left of the city.
  • Real-Time/Turn-Based Containment combines the cerebral strategy of a puzzle game with all the real-time action you'd expect from a zombie attack.
  • WMD’s Playing the game well rewards you with useful items that you can use against the zombie horde to devastating effect.
  • The Environment is Your Friend Franklin itself becomes a weapon as you knock over signs, power up heavy cranes, and roll cars over zombies.
  • Boss battles Yeah, that’s right. We even have boss battles. You haven’t seen zombies like these before.
Platforms
Release date
Developer
Bootsnake Games
Publisher
Bootsnake Games
Age rating
Not rated
Website
http://www.bootsnakegames.com/

System requirements for macOS

  • OS:OS X Leopard 10.58, Snow Leopard 10.6.3 or later
  • Processor:Intel Mac
  • Memory:1 GB RAM
  • Graphics:128 MB Video RAM and Shader 2.0
  • Hard Drive:600 MB HD space

System requirements for PC

  • OS:Windows XP or later
  • Processor:2.4GHz or equivalent
  • Memory:1 GB RAM
  • Graphics:128 MB Video RAM and Shader 2.0
  • DirectX®:9.0c
  • Hard Drive:600 MB HD space
  • Sound:Windows Compatible

System requirements for Linux

  • OS:Ubuntu 10.10+, SteamOS+
  • Processor:2.4GHz or equivalent
  • Memory:1 GB RAM
  • Graphics:128 MB Video RAM and Shader 2.0
  • Hard Drive:600 MB HD space
Read more...
Edit the game info
Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
122
Let's Look At - Containment: The Zombie Puzzler [PC]
Mar 8, 2012
Northernlion
Containment: The Zombie Puzzler - Gameplay Trailer
Mar 10, 2012
IGN
Official Containment: The Zombie Puzzler Launch Trailer
Jan 16, 2012
TouchGameplay
Containment - The Zombie Puzzler Trailer
May 7, 2012
AllSmartGames
Indie Games: Containment: The Zombie Puzzler
Mar 4, 2012
MrECHOfox
Containment: The Zombie Puzzler - iPad 2 - HD Gameplay Trailer
Jan 16, 2012
TouchGameplay
View all videos
470 items
5.83%
Zombie Tickler
Kill 10,000 Zombies
5.83%
Zombie Massacre-er
Kill 5,000 Zombies
5.83%
Grand Theft Auto
Open 20 vehicles.
6.80%
Epic Oops!
Kill 1,000 Survivors
6.80%
Occupy Town Hall
Complete all 20 blocks in Town Hall Survival
view all achievements
25 items
Chicken Plays Containment Pt1
Chicken Plays Containment Pt2
Talking about Containment: The Zombie Puzzler
View all streams
4 items

Containment: The Zombie Puzzler reviews and comments

Translated by
Microsoft from Russian
Not a Bad puzzle. A Bunch of zombies) Is one of those games that would be more 2D. 3D Terrible. Grafon sucks! If you are such cool developers and make a game in 3D, then do it at least on modern engines. For Example on the last Unreal Engine or something else. To make the graphics not lower than Cruzisa was. Or at least add the ability to twist the camera. Constantly want to put the camera vertically. It is Unbearable to aim at the rear rows. Zombies are interfering with people and sometimes difficult to distinguish themselves. Sometimes It is impossible to rearrange the right person to the desired place, especially at the last levels, when you need to act quickly. The second bonus was Also noticed. The First third is in place, and the second is not. Bug or not, not clear. Most Likely a bug, like the second passage of the deuce was in place, although not sure. And of course the screensavers. Rather than screensavers, and smooth flights from the puzzle to the puzzle. It's so smooth, it's Like a skin irritation. It is impossible to Skip, only in the next consider on this nujyatinu. Perhaps in this game the screensavers irritate more than in Swords and Soldiers. 6/10
Translated by
Microsoft from Deutsch
Played For Several Hours at a time, I can say to the Game that it's worth its Money for this low Price (at the Sale even less)! The Story is, as you can see in the Pictures, not exactly the most important, it is always about short English Text displays that tell of the Struggle for Survival. But great Surprise moments shouldn't be expected! The Gameplay is "complex" as there are many different items that you can use, use or Modify The Soldiers for killing of different Sizes, in the Case of the Snipers. The Goal is always with the same Type Units that surround Zombies. The Campaign is very motivating, as new Elements are always added, i.e. new enemies (which have different Effects on the Game) or, for example, certain Generators which supply the speziellee Devices mt power, which can be immensely helpful. The Graphics are a sore Point, however, because many Objects (there are an estimated 1000 in the whole gameplay) float in the Air And do not stand properly on the Ground. This looks slightly strange and above all it disturbs the Flow of the Game because you are constantly staring at the disturbing Elements! Sound and Music move in the Midfield, but this is not surprising with such a small Title! The Scope Of the Game is sufficient depending on the Speed in the Campaign, but with survival Mode there could have been more in it! Conclusion: Satisfy to good-but Deficiencies are clearly visible in Scope (not Campaign) and Graphics.
Read more...
read more