Continuity (puzzlerme)

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Continuity is a life simulation where you can create up to eight species and modify four different parameters and visualize the growth of each species in a graph. 

The graph shows the count of creatures in each species growing in timesteps. You can consider timesteps as years. Species and creatures are different terms. Creatures make up species and creatures in the same species have the same parameters.

Parameters (0 - 100%):

Spawn - Every timestep, each species is given a chance - the Spawn chance - to create a single new creature. This is to kickstart the species.

Reproduction - Every timestep, each creature is given a chance - the Reproduction chance - to replicate. This is what causes species to exponentially grow.

Death - Every timestep, there is a chance - the Death chance - for each creature to die.

Mutation - Every timestep, each creature is given a chance - the Mutation chance - to mutate into a user-defined species. This is (in my opinion) the most interesting parameter to change and causes the most volatility.

Please keep in mind that this is a work in progress (and is my first proper Unity project), so please notify me if you encounter any errors, need help, or just want to give some feedback!

Hope you enjoy!

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puzzlerme
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Last Modified: Feb 7, 2022

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itch.io