Contractual (Working Title)
About
Contractual is a project I'm working on in my spare time, along with other projects you can see on my Twitter.
The idea of the game is to capture the playstyle of the 1 mistake means failure as well as classic gameplay elements from old classics. The early alphas will capture the essence of the project but lacks severely on visioned content, more info on premise and story and upcoming content soon. The game will be updated as and when possible.
Visual updates can be seen on my Twitter @heavymaterial, I post there regularly.
The way the game plays is simple enough, it's heavily inspired by one of my favorites Hotline Miami and uses the style of a mistake being fatal. Both you and current enemies only get one. Enemies move quicker than the player and burst with a lot of power, leaving you open to being overwhelmed very quickly and easily and you may not have even seen it coming.
Controls:
- WASD - up, down, left and right motion
- MouseButtonLeft - shoot
- MouseWheelUp/Down - zoom in/out
- R - to restart at any time
- Escape - to close the game at any time
-Green pickups are ammo, +1 with each pickup
-Gold pickups are points that contribute towards your combo chain, you can stratigically pick these up in order to keep your combo climbing
It's only simple at the minute but it will expand greatly in future updates.
There will be bugs and unintentional occurances, everything is subject to change.