Average Playtime: 3 hours


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Copoka is an open-world exploratory indie game about a bird building its nest in a totalitarian city state. As a player, you are soaring free, high above the city of Copoka, as a contrast to the citizens below. Your goal is to find and collect twigs for your nest, and as you construct your home piece by piece a story of intrigue and politics beneath around you.Key Features
  • Take wing and enjoy the freedom of flight
  • Experience a city boiling with strife and political turmoil
  • Eavesdrop on conversations to get the full story of the city
StoryThe city of Copoka is in distress. Speakers all around the city proclaim the glory of the Great Leader and how she will bring salvation to a country in need, while people lament in the streets about starvation and dissatisfaction. Something is brewing in the back alleys of the slums. Whispers in the wind tell about a coming uprising, about an end to the suffering and new hope for the citizens of Copoka. Being a bird you can undertake the role of silent observer. By listening to people around the city a more nuanced picture of the brewing conflict is revealed - a conflict concerning clashing ideologies regardless of social standing or allegiance.

Of course, it’s up to you if you wish to stop and listen. After all, what are human concerns to a bird anyway?
Release date
Inaccurate Interactive
Guru Games
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 x64, Windows 8 x64, Windows 10 x64 (64-bit OS Required)
  • Processor: Intel Core i5 2400S at 2.5 Ghz or AMD FX-4100 at 3.6 Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 560TI or Radeon R7 260X
  • DirectX: Version 11
  • Storage: 1700 MB available space
  • Sound Card: DirectX® compatible sound card with latest drivers
  • Additional Notes: Controller is recommended
  • OS: Windows 7 x64, Windows 8 x64, Windows 10 x64 (64-bit OS Required)
  • Processor: Intel Core i7 3770K at 3.5 Ghz or AMD FX-8350 at 4.0 Ghz
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 970 or Radeon R9 390
  • DirectX: Version 11
  • Storage: 1700 MB available space
  • Sound Card: DirectX® compatible sound card with latest drivers
  • Additional Notes: Controller is recommended
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Last Modified: Sep 17, 2019

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Copoka - Trailer #1 [HQ]
May 25, 2016
Feb 22, 2017
Copoka [Gameplay, PC]
Jul 4, 2016
Matus Dust
Copoka - Release Trailer
Feb 13, 2017
Krazy plays Copoka (missions 1-2)! Humble Monthly original!
Jul 2, 2016
Copoka! Full gameplay
Jul 3, 2016
View all videos
1,125 items
Home Sweet Home
Cave Story
Thank You For Playing
Been There Done That
Collect all feathers, listen in on all major conversations and finish the story
Fully Fledged
Collect all feathers
view all achievements
12 items
Copoka - All Feathers [WR - 4:53.71]
Shooter Season 3 Episode 7 A Clean, Well-Lighted Place ~~ Full Video
View all streams
11 items

Copoka reviews and comments

Translated by
Microsoft from Deutsch
★ ★ ★ ★ ★ ★-A quiet Walking Simulator in the Air. The Story is divided into 4 Chapters. To complete one, you have to bring all The Collectibles for the nest into the same. In Addition to these, there are also dialogue sequences to be controlled, which, like the Nest Items, are visibly highlighted in order to find them quickly. Even worse to identify are the floating Feathers, still a Collection item that will make you fly faster. With just under 3 Hours of Play a short game, but enough is also enough. I think it's nice, but it didn't captivate me. The relaxed Music is nice too, but it always repeats the same Piece. The City and the City Area are quite lifeless. I, as a Bird, is the only Animal there at all. The Rest are a few People, but not enough to make it seem kind of lively. Probably one Half of the People have wandered off and the other has starved to death. ;) The Fields, Farms and Industrial Areas are usually abandoned. There are some and also a few Townspeople to listen to military Units. On the Whole, however, it is quite uninteresting. The story Development Is predictable at first, the usual, only the Irony at the End I liked. However, the quiet Way across Meadows, Trees and Houses is relaxing. I liked flying the Bird over everything best at all. Running with the Bird was the Worst. In Flight, the Bird can be controlled simply and beautifully, but on the Ground it seems rather drunk, because the Controls are too sensitive. In addition, you hang almost every 3 Meters on any invisible Chicane. On a straight Track. Well, the Birdsones are probably too short. I played with the Controller (Xbox 360) and the Force Feedback was not disabled Also I couldn't confirm the Control Settings with the Controller. The Selection Menu went up to Reverse controls and no further (would have been down to Apply, Ok). The two Sticks on the Controller control opposite. One controls the Bird, if you push upwards it flies down. The other controls the Camera, since it is the other way around, if you push up the Camera goes up. Subtitles can be activated or are already activated as a Standard. However, not everything you hear is subtitled. The Achievements are virtually free to play by it alone. You only have to control all Light Points (Dialogues, as well as Collective items). Since the Feathers are not relevant to the story and sometimes annoying to look, I recommend one of the Videos from the Community. With my (Radeon 4770) GraKa, which doesn't even meet the Minimum Requirements, I could play on highest settings with 11 FPS xD At the smallest Settings (low) There were 20. However, my Picture was permanently too dark. http://steamcommunity.com/sharedfiles/filedetails/?id=1160854267
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