CorridorVR Locomotion Demo
About
Works with Meta Quest2
****This project requires walking space to work properly****
A 4+ meter corridor is recommended, but not required.
This is a prototype demonstrating a locomotion method for walking in VR. It is intended to make spatial locomotion more accessible, requiring only a Quest 2 and some space to walk in.
Controls:
Left trigger: Change walking direction
Grip buttons: Grab/Open Chests
Y/B button: Use item in hand slot
Abilities:
-Reach out to suck up coins
-Hold palm up to summon fireball. Grab and release to throw.
-Shoot energy arrows by bringing hands together, grabbing, pulling hands apart, and releasing.
-Look at wrist to open inventory. Items can be placed in slots, and items equipped in hand slots (closest to hand) can be used with the Y/B buttons.