CORVUS (itch)
About
A project that started as a quick animation test and slowly expanded to a full single-level gameplay demo.
Pilot our heroic Paladin into the depths of an enemy-infested security wing as she attempts to find the source of the corruption and regain control of the treasure it guards.
Unfold pieces of the story as you discover inactive terminals and memories scattered throughout the dungeon, avoid the minions that lurk within, and carry as much loot as you can to the end.
Special Thanks:
Music/SFX: Sebastian Bender's 8-Bit Blast
SFX: Juhani Junkala's Essential Retro Sound Effects
Adam Saltsman's Caves of Gallet for visual inspiration and the floor-tiles/monitors in the final game.