Cross Square v0.5 DEMO DAY 16 SPECIAL EDITION DELUXE
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Update: I fixed and tweaked some things and added a title screen where you can choose between playing a very very very primitive AI, or against other people. As I said before, I'll eventually add online multiplayer but currently the game only supports local multiplayer. You can now also choose the number of players (from 2 to 8). No actual changes have been made to the gameplay and the bug I mentioned the last time is still present, but I can't find out is origin so if you run into it please do tell me how it happened.
This is a very early stage of a small multiplayer game, that I called Cross Square. It's based on a paper & pencil game I used to play years ago.
The rules are simple: shoot lines starting from one of the corners of the playing field (the ones colored blue). The lines will bounce off other corners and stop at walls. The goal of the game is to create the most squares using your own lines, the opponent's lines and the grid's walls.
The game is still heavily WIP and while the gameplay loop works, it's still very barebones. You might run into bugs, which I would like you to report here, as I haven't been able to reproduce them (namely, some times squares will not be marked during your own turn but during the next player's, but they won't be counted for either one's score).
Eventually, I'd like to turn this into an online multiplayer game where you can be matched with random people around the world, but for now you can only play with (2) other people on the same machine.
For now, I hope you'll enjoy this game even just for a couple of minutes.