Crossed Wires (Jonah H-W)
About
Crossed Wires is a fighting game where you play as a mech with a wiring issue. Every few seconds, the actions you have available are randomized.
I didn't have time to add fancy stuff like menus and instructions, so all that stuff is here instead. I also ran out of time to make any sort of AI, so 1 player mode isn't very fun. Sorry about that.
Actions:
- Punch: a melee attack that does a medium amount of damage
- Blast: long range shot that does a small amount of damage
- Shield: reduces damage from punches and bolts, and reflects blasts
- Bolt: a charged, ranged attack that does significant damage
D-pad or left joystick
A/D
Left/Right arrowsJumpBottom button (A on xbox)WUp arrow keyPunch/BlastLeft button (X on xbox)Q/V; (semicolon)Shield/BoltRight button (B on xbox)E/B' (apostrophe)
Credits
- Die throw sound effect is modified from Kenney
- The palette used for the mech is from Luis Miguel Maldonado on Lospec (player 2 colours are a hue-shifted version)
- The tileset for the arena is modified from Kenney
- The main font is made by Saint11
- The rest of the sound effects were made by me in sfxr
- The mech animations were made by me in Krita
- The music was made by me in QTractor, along with the synths Vital, Helm, and Odin and the VoPa plugin
- Everything was put together in Godot
- Source files (as well as all asset creation files) are available on my github.