Crossfire: Dungeons reviews

Translated by
Microsoft from Deutsch
what a ♥♥♥♥♥♥ game. you cant even go back in menus. you just click here and click there. after 10 minutes you saw everything. after 15 minutes searching for other players i closed the game.
Translated by
Microsoft from Deutsch
Well, it's just possible if you're a great Friend of the Lap Strategy. With Points, you build your Team together and fight your Opponent in a rounded way. In the Sale, only the Cards are worth it:)
Translated by
Microsoft from Spain
Loose, albeit reasonable Game in the price. The game itself is quite simple, and to my liking, repetitive. I have Always liked strategy games by turns, but I recognize that this has not filled me. Graphically very poor, and unoriginal.
Translated by
Microsoft from Deutsch
What is Crossfire: Dungeons? A Game that reminds me a lot of my Warhammer time, by which I mean not the ones with the Games but with the real Characters. Each Battle begins with creating an Army and Choosing a Race. You have a certain Number of Points for this, each Figure depends on Your Values has different Points. After You create your Army, you position the Characters on the Board and start with your first Move. The Goal here is to defeat the Enemy Army, which is sometimes not so easy due to a limited Field of view. For defeated Opponents, You'll earn points you can use for better Figures in the Next Round. The Combat System is like in older RPGs, when two Figures meet both receive damage, but the attack is less than the one attacked. In the Rough I would recommend this Game to Fans as it really is not for everyone, nevertheless I think it is good and give a Thumbs up.
Translated by
Microsoft from Italian
Rescues do not work (and in any case the game does not shine by menu of choice). Whereas the graphics are 2D and turn-based play, not a particular programming effort (a programmer alone could accomplish a similar game and possibly improve it). Without the bailout should not even be on the market (unless you go back to the time of the Commodore 64). It Might otherwise be a filler for the time (cute but unbalanced the 6 factions, with a vague call to fantasy); As it is just not worth it. Lacking the game interface; Repetitive game mechanics; No save or Cancel/Undo button. The Mecanism of the treasures could perhaps push on the management side, if there were rescues and if there was some clarification on how it works exactly, which is not particularly evidence. It Seems that someone has wanted so badly to shoot an entire campaign (= random sequence of maps one after another, without any particular logic except random introductory text) without rescues; Good for them if they had fun.