Crunch Time (Cory Marleau)
About
In a stress induced dizzying nightmare, a sole employee completes his tasks. Created under deadline by three University of Portland computer science students, the game serves as a prescient reminder of the importance of work life balance, and is loosely based on the 1944 Heider Simmel illusion.
The game features a soundtrack from classical and contemporary artists, which envelops players into the immersive experience. So go ahead and join on an adventure through Crunch Time.