Cthulhu (v.1.0)
About
Cthulhu is an atmospheric walking simulator in the style of a diorama.
DESCRIPTION
This project is based on the short story "The Call of Cthulhu" by H.P. Lovecraft from 1928. It reflects our interpretation of a scene from the story where a police force stumbles upon cultists in a swamp. This is not meant to be a direct re-creation of the scene, but it is rather meant to convey the atmosphere.
KEY FEATURES
A grim diorama. Walk among cultists. Steer clear of the dark or listen as your heartbeat speeds up. Undertake a sacrifice.
REPOSITORY LINK
https://bitbucket.org/btkgamedesign/cthulhu_walking_sim/src/master/
CREDITS - THE TEAM
Husam Aldin Al Aloulou (Art)
- [email protected]
Jean Isserstedt (Animation & Art & Level Design)
- [email protected]
Ayan Sanyal (Animation & Art)
- [email protected]
Naomi Seeling (Code & Story)
- [email protected]
CREDITS - UNIVERSITY OF APPLIED SCIENCES EUROPE
This game was created at the Game Design // UE Department of the University of Applied Sciences Europe.
Supervised by: Prof. Csongor Baranyai
"These Boots Are Made For Walking" (SummerSemester 2018)
ADDITIONAL INFORMATION
All Rights Reserved.