Cube & Star: An Arbitrary Love reviews

Translated by
Microsoft from Deutsch
At first the Controls had irritated me a bit (you can only partially control with Gamepad), then I found the Graphics a bit dusted and then to find a certain Fascination with Cube & Star: An Arbitrary Love. Through interaction with the Environment you can partly influence them and find out more and more about the Game world. If you are looking for a meditative Game, you can find it here. Ostensibly, there is even a deeper Sense here. Unfortunately, I will probably not find this one any more, because the Game got me bored after half an Hour. 2/5
Translated by
Microsoft from Deutsch
The Game is hard to describe. In any Case, there is no "clear Goal." It's most likely To Be a Kind of Role-playing game (I think) from a Cube's Point of view. The Player gets the Assignment from the "Upper Cube" to explore the World and make it more colorful. Along the Way, you'll encounter other geometric Figures, most of whom have a philosophical Saying in Store. Furthermore, one can change the Color of the Cube (and thus the Ability of Coloring), in which one collects the "Color leaves" from plant ash trees. You can also look for and find various Objects, which usually only result in achievements, and I still do not believe that any greater Benefit; With the end of the "four Weapons" available to the player's cube. These are certain Sounds that result in a Small Melody in an order (music also plays a certain Role in the Game, since all Characters produce different Sounds) and then, with a greater Effect, "color" the Game world. One of the "Weapons" also "burns" the Earth (it is the most powerful, but leaves no Colors). In which you color the Game World with the Skills, the Landscape also changes and trees and Plants become towers and Skyscrapers. From these "Buildings" come small geometric Figures, which then also color the World. http://steamcommunity.com/sharedfiles/filedetails/?id=370782071 What then is the Goal of the Game? I have not yet reached An End. But I could handle the following things: 80% of all Objects (Talers, Diamonds, Artifacts, Documents and Glyphs). Collect Nearly 400 Stars (which fall from the Sky or Trees when you shake them) and color the Map 90%. An important Goal was To bring Stern (the "Oberstern" so to speak) and Dice (the initial Client) together-these Are also the Namesake of the Game. I won't reveal how I managed this, though, otherwise I anticipate too much. http://steamcommunity.com/sharedfiles/filedetails/?id=370781746 Why can you play the Game For Hours? Hard Question, for me it was very relaxing times without Pressure (and "real Goals") and the Danger of "dying" a Game. Simply color the World, decipher the Language of some Characters (more with The Help of Steam Guides;)), deal with the Philosophy of the Game, think, explore different Melodies and their Effect, gather achievements etc., was easy A great game experience. http://steamcommunity.com/sharedfiles/filedetails/?id=369600886 It's really Fun. And I can only recommend the Game. 8.5/10 Points
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